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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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EventServerPostSimulate_t
EventServerProcessNetworking_t
EventSetTime_t
EventSimpleLoopFrameUpdate_t
EventSimulate_t
EventSplitScreenStateChanged_t
ExternalAnimGraphHandle_t
ExternalAnimGraphInactiveBehavior_t
FantasyCraftDataID_t
FantasyCraftOperationBucket_t
FantasyCraftOperation_t
FantasyCraftSetupData_t
FantasyCraftingGemData_t
FantasyCraftingGemMutation_t
FantasyCraftingGemSlotData_t
FantasyCraftingQualityData_t
FantasyCraftingShapeData_t
FantasyCraftingTabletData_t
FantasyCraftingTitleData_t
FantasyCraftingTrackedStat_t
FantasyGemQuality_t
FantasyGemShape_t
FantasyGemSlot_t
FantasyLeagueData_t
FantasyLeagueID_t
FantasyOperationID_t
FantasyPeriodData_t
FantasyPeriod_t
FantasyPlayerData_t
FantasyRoleData_t
FantasyTabletID_t
FantasyTeamData_t
FantasyTitle_t
Fantasy_Gem_Type
Fantasy_Roles
Fantasy_Scoring
Fantasy_Selection_Mode
Fantasy_Team_Slots
FilterDamageType
FilterHealth
Flags_t
ForcedCrouchState_t
FowBlockerShape_t
FowBlocker_t
FowCustomTeams_t
GAME_HEADER
GCConnectionStatus
GCPlayerSlot_t
GCProtoBufMsgSrc
GLOBALESTATE
GameActivity_t
GameAnimEventIndex_t
GuildID_t
HeroDeathRecord_t
HeroFacetID_t
HeroFacetKey_t
HeroID_t
HeroPersona_t
HeroPickRecord_t
HeroPickType
HierarchyType_t
HitGroup_t
HullFlags_t
Hull_t
IChoreoServices
IChoreoServices::ChoreoState_t
IChoreoServices::ScriptState_t
IClientAlphaProperty
IEconItemInterface
IHasAttributes
INavPathCostAreaFilter
IPhysicsBodyList
IPhysicsMotionController
IRagdoll
ISkeletonAnimationController
InGamePredictionData_t
InputBitMask_t
IntervalTimer
InventoryQuickBuyState_t
ItemFlagTypes_t
Type
/
to search schemas
Dota 2
client
FantasyCraftingTrackedStat_t
FantasyCraftingTrackedStat_t
24 bytes (0x18), align 8
Source
Used by fields
FantasyCraftingTitleData_t
m_vecStats
Metadata
MPropertyAutoExpandSelf
Fields
Name
Type
Offset
m_sStatName
CUtlString
0
0x00
MPropertyDescription
: "What Stats are we looking for"
m_eStatType
EFantasyStatType
= "k_eFantasyStatType_Player"
8
0x08
MPropertyDescription
: "Is the match about the player, the player's team, or the match?"
m_unThresholdValue
uint32
12
0x0C
MPropertyDescription
: "Threshold Stat Value required"
m_bThresholdIsMin
bool
= true
16
0x10
MPropertyDescription
: "Is the treshold a min or max?"