Source 2 Viewer
EventSplitScreenStateChanged_t
ExternalAnimGraphHandle_t
ExternalAnimGraphInactiveBehavior_t
ExternalAnimGraph_t
FantasyCraftDataID_t
FantasyCraftOperationBucket_t
FantasyCraftOperation_t
FantasyCraftSetupData_t
FantasyCraftingGemData_t
FantasyCraftingGemMutation_t
FantasyCraftingGemSlotData_t
FantasyCraftingQualityData_t
FantasyCraftingShapeData_t
FantasyCraftingTabletData_t
FantasyCraftingTitleData_t
FantasyCraftingTrackedStat_t
FantasyGemQuality_t
FantasyGemShape_t
FantasyGemSlot_t
FantasyLeagueData_t
FantasyLeagueID_t
FantasyOperationID_t
FantasyPeriodData_t
FantasyPeriod_t
FantasyPlayerData_t
FantasyRoleData_t
FantasyTabletID_t
FantasyTitle_t
Fantasy_Gem_Type
Fantasy_Roles
Fantasy_Scoring
Fantasy_Selection_Mode
Fantasy_Team_Slots
FilterDamageType
FilterHealth
Flags_t
ForcedCrouchState_t
FowBlockerShape_t
FowBlocker_t
FowCustomTeams_t
GAME_HEADER
GCConnectionStatus
GCPlayerSlot_t
GCProtoBufMsgSrc
GLOBALESTATE
GameActivity_t
GameAnimEventIndex_t
GuildID_t
HeroDeathRecord_t
HeroFacetID_t
HeroFacetKey_t
HeroID_t
HeroPersona_t
HeroPickRecord_t
HeroPickType
HierarchyType_t
HitGroup_t
HullFlags_t
Hull_t
IChoreoServices
IChoreoServices::ChoreoState_t
IChoreoServices::ScriptState_t
IClientAlphaProperty
IEconItemInterface
IHasAttributes
IPhysicsBodyList
IPhysicsMotionController
IRagdoll
ISkeletonAnimationController
InGamePredictionData_t
InputBitMask_t
InteractionPassive_t
InteractionPriority_t
IntervalTimer
InventoryQuickBuyState_t
ItemFlagTypes_t
ItemQuality_t
ItemRecipe_t
LatchDirtyPermission_t
LeagueID_t
Type
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Dota 2
client
FantasyLeagueData_t
FantasyLeagueData_t
MPropertyAutoExpandSelf
m_nFantasyLeagueID
:
FantasyLeagueID_t
0 (0x00)
MPropertyDescription
: "Unique identifier for the league"
m_eEvent
:
EEvent
= "EVENT_ID_NONE"
4 (0x04)
MPropertyDescription
: "What event this data is tied to"
m_nCraftingID
:
FantasyCraftDataID_t
8 (0x08)
MPropertyDescription
: "What data to use for crafting"
m_nLeagues
:
CUtlVector
<
LeagueID_t
>
16 (0x10)
MPropertyDescription
: "Which Leagues is this attached to"
m_vecPlayers
:
CUtlVector
<
FantasyRoleData_t
>
40 (0x28)
m_vecPeriods
:
CUtlVector
<
FantasyPeriodData_t
>
64 (0x40)
Referenced by (1)
CDOTAFantasyDefinition
m_vecLeagues