Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
Show
All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
FantasyTitle_t
Fantasy_Gem_Type
Fantasy_Roles
Fantasy_Scoring
Fantasy_Selection_Mode
Fantasy_Team_Slots
FilterDamageType
FilterHealth
Flags_t
ForcedCrouchState_t
FowBlockerShape_t
FowBlocker_t
FowCustomTeams_t
GAME_HEADER
GCConnectionStatus
GCPlayerSlot_t
GCProtoBufMsgSrc
GLOBALESTATE
GameActivity_t
GameAnimEventIndex_t
GuildID_t
HeroDeathRecord_t
HeroFacetID_t
HeroFacetKey_t
HeroID_t
HeroPersona_t
HeroPickRecord_t
HeroPickType
HierarchyType_t
HitGroup_t
HullFlags_t
Hull_t
IChoreoServices
IChoreoServices::ChoreoState_t
IChoreoServices::ScriptState_t
IClientAlphaProperty
IEconItemInterface
IHasAttributes
INavPathCostAreaFilter
IPhysicsBodyList
IPhysicsMotionController
IRagdoll
ISkeletonAnimationController
InGamePredictionData_t
InputBitMask_t
IntervalTimer
InventoryQuickBuyState_t
ItemFlagTypes_t
ItemQuality_t
ItemRecipe_t
LatchDirtyPermission_t
LeagueID_t
LeagueNodeGroupID_t
LeagueNodeID_t
LifeState_t
LobbyDotaPauseSetting
LobbyDotaTVDelay
LuaModifierType
Match3AbilityID_t
Match3GameModeID_t
Match3OpponentActionID_t
Match3OpponentID_t
MatchID_t
MatchLanguages
MatchType
ModelConfigHandle_t
ModifyDamageReturn_t
MonsterHunterCodexID_t
MonsterHunterCodexStatID_t
MonsterHunterEconItemID_t
MonsterHunterMaterialID_t
MonsterHunterTradeRecipeID_t
MoveCollide_t
MoveType_t
NET_Messages
NagaSiren_SongOfTheSiren_Healing
NeutralCampStackPullAlarmType_t
NeutralCampStackPullAlarm_t
NeutralSpawnBoxes_t
NewSettingsID_t
Type
/
to search schemas
Dota 2
client
GameAnimEventIndex_t
GameAnimEventIndex_t
uint32_t
Source
Also in
Counter-Strike 2
differs
Deadlock
differs
Members
Name
Value
Hex
AE_EMPTY
0
0x00
AE_STATE_CHANGE_IN_PROGRESS
1
0x01
AE_CL_PLAYSOUND
2
0x02
AE_CL_PLAYSOUND_ATTACHMENT
3
0x03
AE_CL_PLAYSOUND_POSITION
4
0x04
AE_SV_PLAYSOUND
5
0x05
AE_CL_STOPSOUND
6
0x06
AE_CL_PLAYSOUND_LOOPING
7
0x07
AE_CL_CREATE_PARTICLE_EFFECT
8
0x08
AE_CL_STOP_PARTICLE_EFFECT
9
0x09
AE_CL_CREATE_PARTICLE_EFFECT_CFG
10
0x0A
AE_SV_CREATE_PARTICLE_EFFECT_CFG
11
0x0B
AE_SV_STOP_PARTICLE_EFFECT
12
0x0C
AE_FOOTSTEP
13
0x0D
AE_CL_STOP_RAGDOLL_CONTROL
14
0x0E
AE_BODYGROUP_SET_VALUE
15
0x0F
AE_WEAPON_PERFORM_ATTACK
16
0x10
AE_FIRE_INPUT
17
0x11
AE_CL_CLOTH_ATTR
18
0x12
AE_CL_CLOTH_GROUND_OFFSET
19
0x13
AE_CL_CLOTH_STIFFEN
20
0x14
AE_CL_CLOTH_EFFECT
21
0x15
AE_CL_CREATE_ANIM_SCOPE_PROP
22
0x16
AE_SV_IKLOCK
23
0x17
AE_PULSE_GRAPH
24
0x18
AE_DISABLE_PLATFORM
25
0x19
AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW
26
0x1A
AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW
27
0x1B
AE_DESTRUCTIBLE_PART_DESTROY
28
0x1C
AE_VEHICLE_ENTER_FINISHED
29
0x1D
AE_VEHICLE_EXIT_FINISHED
30
0x1E
AE_SCRIPT_FIRE_EVENT_01
31
0x1F
AE_SCRIPT_FIRE_EVENT_02
32
0x20
AE_SCRIPT_FIRE_EVENT_03
33
0x21
AE_SCRIPT_FIRE_EVENT_04
34
0x22
AE_SCRIPT_FIRE_EVENT_05
35
0x23
AE_SCRIPT_FIRE_EVENT_06
36
0x24
AE_SCRIPT_FIRE_EVENT_07
37
0x25
AE_SCRIPT_FIRE_EVENT_08
38
0x26
AE_SCRIPT_FIRE_EVENT_09
39
0x27
AE_SCRIPT_FIRE_EVENT_10
40
0x28
AE_CL_SUPPRESS_EVENTS_WITH_TAG
41
0x29
AE_CL_HIDE_PARTICLE_EFFECT
42
0x2A
AE_CL_SHOW_PARTICLE_EFFECT
43
0x2B
AE_CL_ADD_PARTICLE_EFFECT_CP
44
0x2C
AE_CL_SPEECH
45
0x2D
AE_CL_PANORAMA_EVENT
46
0x2E
AE_CL_DOTA_PLAY_STATUS_EFFECT
47
0x2F
AE_CL_DOTA_STOP_STATUS_EFFECT
48
0x30
AE_CL_DOTA_NPC_CREATE_PARTICLE_EFFECT
49
0x31
AE_CL_DOTA_RUBICK_ARCANA_CREATE_PARTICLE_EFFECT
50
0x32
AE_DOTA_PET_ITEM_PICKUP
51
0x33
AE_DOTA_PET_ITEM_DROP
52
0x34
AE_DOTA_SUPPRESS_CONSTANT_LAYER
53
0x35
AE_DOTA_PLAY_SOUND_ATTACK_SPECIAL
54
0x36
AE_DOTA_CREATE_CLINKZ_ATTACK
55
0x37
AE_DOTA_PLAY_SOUND_ATTACK_BACKSTAB
56
0x38
AE_DOTA_DIE_PHANTOM_DEATH_PARTICLES
57
0x39
AE_DOTA_SWITCH_ATTACK_COMBO
58
0x3A
AE_CL_ENABLE_BODYGROUP
59
0x3B
AE_CL_DISABLE_BODYGROUP
60
0x3C
AE_COUNT
61
0x3D