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  • FantasyLeagueID_t
  • FantasyOperationID_t
  • FantasyPeriodData_t
  • FantasyPeriod_t
  • FantasyPlayerData_t
  • FantasyRoleData_t
  • FantasyTabletID_t
  • FantasyTitle_t
  • Fantasy_Gem_Type
  • Fantasy_Roles
  • Fantasy_Scoring
  • Fantasy_Selection_Mode
  • Fantasy_Team_Slots
  • FilterDamageType
  • FilterHealth
  • Flags_t
  • ForcedCrouchState_t
  • FowBlockerShape_t
  • FowBlocker_t
  • FowCustomTeams_t
  • GAME_HEADER
  • GCConnectionStatus
  • GCPlayerSlot_t
  • GCProtoBufMsgSrc
  • GLOBALESTATE
  • GameActivity_t
  • GameAnimEventIndex_t
  • GuildID_t
  • HeroDeathRecord_t
  • HeroFacetID_t
  • HeroFacetKey_t
  • HeroID_t
  • HeroPersona_t
  • HeroPickRecord_t
  • HeroPickType
  • HierarchyType_t
  • HitGroup_t
  • HullFlags_t
  • Hull_t
  • IChoreoServices
  • IChoreoServices::ChoreoState_t
  • IChoreoServices::ScriptState_t
  • IClientAlphaProperty
  • IEconItemInterface
  • IHasAttributes
  • IPhysicsBodyList
  • IPhysicsMotionController
  • IRagdoll
  • ISkeletonAnimationController
  • InGamePredictionData_t
  • InputBitMask_t
  • InteractionPassive_t
  • InteractionPriority_t
  • IntervalTimer
  • InventoryQuickBuyState_t
  • ItemFlagTypes_t
  • ItemQuality_t
  • ItemRecipe_t
  • LatchDirtyPermission_t
  • LeagueID_t
  • LeagueNodeGroupID_t
  • LeagueNodeID_t
  • LifeState_t
  • LobbyDotaPauseSetting
  • LobbyDotaTVDelay
  • LuaModifierType
  • Match3AbilityID_t
  • Match3GameModeID_t
  • Match3OpponentActionID_t
  • Match3OpponentID_t
  • MatchID_t
  • MatchLanguages
  • MatchType
  • ModelConfigHandle_t
  • ModifyDamageReturn_t
  • MonsterHunterCodexID_t
  • MonsterHunterCodexStatID_t
  • MonsterHunterEconItemID_t
  • MonsterHunterMaterialID_t
  • MonsterHunterTradeRecipeID_t
Type / to search
  1. Dota 2
  2. client
  3. FowCustomTeams_t

FowCustomTeams_t

uint32_t
  • FOW_TEAM_NONE = 00x00
  • FOW_TEAM_NIGHTSTALKER = 60x06
  • FOW_TEAM_ARENA_OF_BLOOD = 70x07
  • FOW_TEAM_TUNNEL_VISION = 80x08
  • FOW_TEAM_WEIGHTED_PIE = 90x09
  • FOW_TEAM_BLOB = 100x0A
  • FOW_TEAM_UNUSED5 = 110x0B
  • FOW_TEAM_UNUSED6 = 120x0C
  • FOW_TEAM_UNUSED7 = 130x0D
Referenced by (6)
CDOTA_NPC_Observer_Wardm_nFoWTeamC_DOTA_BaseNPC_Buildingm_nFoWTeamC_DOTA_BaseNPC_Creep_Lanem_nFoWTeamCDOTA_BaseNPC_Buildingm_nFoWTeamCDOTA_BaseNPC_Creep_Lanem_nFoWTeamCDOTA_NPC_Observer_Wardm_nFoWTeam
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.