Source 2 Viewer
IPhysicsBody
IPhysicsJoint
IPhysicsParticleRope
IPhysicsPlayerController
IPhysicsRagdollControl
vphysics_save_cphysicsbody_t
vphysics_save_ragdoll_control_t
worldrenderer (31)
AggregateInstanceStreamOnDiskData_t
AggregateInstanceStream_t
AggregateLODSetup_t
AggregateMeshInfo_t
AggregateRTProxySceneObject_t
AggregateSceneObject_t
AggregateVertexAlbedoStreamOnDiskData_t
BakedLightingInfo_t
BakedLightingInfo_t::BakedShadowAssignment_t
BaseSceneObjectOverride_t
CVoxelVisibility
ClutterSceneObject_t
ClutterTile_t
EntityIOConnectionData_t
EntityKeyValueData_t
ExtraVertexStreamOverride_t
InfoForResourceTypeVMapResourceData_t
MaterialOverride_t
NodeData_t
ObjectTypeFlags_t
PermEntityLumpData_t
RTProxyBLAS_t
RTProxyInstanceFlags_t
RTProxyInstanceInfo_t
SceneObject_t
VMapResourceData_t
VoxelVisBlockOffset_t
WorldBuilderParams_t
WorldNodeOnDiskBufferData_t
WorldNode_t
World_t
Type
/
to search
Deadlock
worldrenderer
ClutterSceneObject_t
ClutterSceneObject_t
MGetKV3ClassDefaults
: { "m_InstanceOrientations32": [] }
m_Bounds
:
AABB_t
= {"m_vMinBounds":[0,0,0],"m_vMaxBounds":[0,0,0]}
0 (0x00)
m_flags
:
ObjectTypeFlags_t
= "OBJECT_TYPE_NONE"
24 (0x18)
m_nLayer
:
int16
28 (0x1C)
m_instancePositions
:
CUtlVector
<
Vector
>
32 (0x20)
m_instanceScales
:
CUtlVector
<
float32
>
80 (0x50)
m_instanceTintSrgb
:
CUtlVector
<
Color
>
104 (0x68)
m_tiles
:
CUtlVector
<
ClutterTile_t
>
128 (0x80)
m_renderableModel
:
CStrongHandle
<
InfoForResourceTypeCModel
>
152 (0x98)
m_materialGroup
:
CUtlStringToken
160 (0xA0)
m_flBeginCullSize
:
float32
= 0.02
164 (0xA4)
m_flEndCullSize
:
float32
= 0.0125
168 (0xA8)
Referenced by (1)
WorldNode_t
m_clutterSceneObjects
Also in
Counter-Strike 2
Dota 2