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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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10,187
Classes
9,310
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877
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2,141
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26
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858
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41
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6,248
CManifestInfo
CMapAssetTypeInfo
CModuleManifests
CResourceAssetTypeInfo
CSimpleAssetTypeInfo
CSubassetTypeInfo
CToolsConfig
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ResourceBlockTypeInfo_t
ResourceDataEncodingType_t
vphysics2
9
IPhysAggregateInstance
IPhysicsBody
IPhysicsJoint
IPhysicsParticleRope
IPhysicsPlayerController
IPhysicsRagdollControl
VPhysEntityId_t
vphysics_save_cphysicsbody_t
vphysics_save_ragdoll_control_t
worldrenderer
10
CVoxelVisibility
EntityIOConnectionData_t
EntityKeyValueData_t
InfoForResourceTypeVMapResourceData_t
NodeData_t
PermEntityLumpData_t
VMapResourceData_t
VoxelVisBlockOffset_t
WorldBuilderParams_t
World_t
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Deadlock
vphysics2
vphysics_save_ragdoll_control_t
vphysics_save_ragdoll_control_t
56 bytes (0x38), align 4
Source
Also in
Counter-Strike 2
Dota 2
Fields
Name
Type
Offset
m_flMinSpringFrequency
float32
0
0x00
m_flMaxSpringFrequency
float32
4
0x04
m_flMaxStretch
float32
8
0x08
m_bSolidCollisionAtZeroWeight
bool
12
0x0C
m_bRequiresDynamicBodies
bool
13
0x0D
m_bIgnoreTeleport
bool
14
0x0E
m_vLinearVelocityAccumulator
Vector
16
0x10
m_vAngularVelocityAccumulator
RotationVector
28
0x1C
m_vForceAccumulator
Vector
40
0x28
m_nBodyCount
int32
52
0x34