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  • ResourceBlockTypeInfo_t
  • ResourceDataEncodingType_t
  • IPhysAggregateInstance
  • IPhysicsBody
  • IPhysicsJoint
  • IPhysicsParticleRope
  • IPhysicsPlayerController
  • IPhysicsRagdollControl
  • vphysics_save_cphysicsbody_t
  • vphysics_save_ragdoll_control_t
  • AggregateInstanceStreamOnDiskData_t
  • AggregateInstanceStream_t
  • AggregateLODSetup_t
  • AggregateMeshInfo_t
  • AggregateRTProxySceneObject_t
  • AggregateSceneObject_t
  • AggregateVertexAlbedoStreamOnDiskData_t
  • BakedLightingInfo_t
  • BakedLightingInfo_t::BakedShadowAssignment_t
  • BaseSceneObjectOverride_t
  • CVoxelVisibility
  • ClutterSceneObject_t
  • ClutterTile_t
  • EntityIOConnectionData_t
  • EntityKeyValueData_t
  • ExtraVertexStreamOverride_t
  • InfoForResourceTypeVMapResourceData_t
  • MaterialOverride_t
  • NodeData_t
  • ObjectTypeFlags_t
  • PermEntityLumpData_t
  • RTProxyBLAS_t
  • RTProxyInstanceFlags_t
  • RTProxyInstanceInfo_t
  • SceneObject_t
  • VMapResourceData_t
  • VoxelVisBlockOffset_t
  • WorldBuilderParams_t
  • WorldNodeOnDiskBufferData_t
  • WorldNode_t
  • World_t
Type / to search
  1. Deadlock
  2. worldrenderer
  3. BakedLightingInfo_t

BakedLightingInfo_t

  • m_nLightmapVersionNumber: uint320 (0x00)
  • m_nLightmapGameVersionNumber: uint324 (0x04)
  • m_vLightmapUvScale: Vector2D = [1,1]8 (0x08)
  • m_bHasLightmaps: bool16 (0x10)
  • m_bBakedShadowsGamma20: bool17 (0x11)
  • m_bCompressionEnabled: bool18 (0x12)
  • m_bSHLightmaps: bool19 (0x13)
  • m_nChartPackIterations: uint820 (0x14)
  • m_nVradQuality: uint821 (0x15)
  • m_lightMaps: CUtlVector< CStrongHandle< InfoForResourceTypeCTextureBase > >24 (0x18)
  • m_bakedShadows: CUtlVector< BakedLightingInfo_t::BakedShadowAssignment_t >48 (0x30)
Referenced by (3)
WorldBuilderParams_tm_bakedLightingInfoWorldNode_tm_nodeLightingInfoWorld_tm_worldLightingInfo
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.