Source 2 Viewer
LessonPanelLayoutFileTypes_t
LockonTarget_t
Materials
MoveLinearAuthoredPos_t
NPCFollowFormation_t
NPCPathingRequest_t
NavAreaSave_t
NavGoalType_t
NavScopeFlags_t
NavScope_t
Navigation_t
PathAccompanyCoordinate_t
PathAccompanyNode_t
PathAccompanyProperties_t
PhysicsRagdollPose_t
PlayOfTheGamePlaybackData_t
PlayOfTheGameTrigger_t
PlayerDataGlobal_t
PropDoorRotatingOpenDirection_e
PropDoorRotatingSpawnPos_t
PulseCollisionGroup_t
PulseNPCCondition_t
PulseScriptedSequenceData_t
PulseTraceContents_t
RelationshipOverride_t
Relationship_t
RelativeLocationType_t
ResponseContext_t
RotatorHistoryEntry_t
RotatorQueueEntry_t
RotatorTargetSpace_t
STeamFOWEntity
STrooperFOWEntity
SceneOnPlayerDeath_t
SceneRequestTargetMapPair_t
ScriptedConflictResponse_t
SequenceHistory_t
SimpleConstraintSoundProfile
SoundEventStartType_t
SoundOpvarTraceResult_t
SquadModeInfo_t
StatViewerModifierValues_t
StolenAbilityPair_t
TOGGLE_STATE
TRAIN_CODE
TaskHandshakeScope_t
TaskStatus_t
TestInputOutputCombinationsEnum_t
Touch_t
TrackOrientationType_t
TrackedStatNetworkData_t
TrainOrientationType_t
TrainVelocityType_t
UnreachableTargetType_t
UnreachableTarget_t
VPhysicsCollisionAttribute_t
VelocitySampler
ViewAngleServerChange_t
WaypointFlags_t
WeakPoint_t
audioparams_t
doorCheck_e
dynpitchvol_base_t
dynpitchvol_t
eSplinePushType
fogparams_t
fogplayerparams_t
ice_path_shard_model_desc_t
lerpdata_t
locksound_t
magnetted_objects_t
modifiedconvars_t
navproperties_t
shard_model_desc_t
sky3dparams_t
_intrinsic (44)
CBufferString
CEntityHandle
CEntityIndex
CGlobalSymbol
Type
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Deadlock
server
PropDoorRotatingSpawnPos_t
PropDoorRotatingSpawnPos_t
uint32_t
DOOR_SPAWN_CLOSED
=
0
0x00
DOOR_SPAWN_OPEN_FORWARD
=
1
0x01
DOOR_SPAWN_OPEN_BACK
=
2
0x02
DOOR_SPAWN_AJAR
=
3
0x03
Referenced by (1)
CPropDoorRotating
m_eSpawnPosition
Also in
Counter-Strike 2