Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
MoveLinearAuthoredPos_t
MovementFailureBehavior_t
MovementMotionState_t
NPCFollowFormation_t
NPCPathingRequest_t
NavAreaSave_t
NavGoalLocationType_t
NavGoalPathfindingAlgorithm_t
NavGoalType_t
NavLinkMovementFlags_t
NavScopeFlags_t
NavScope_t
NavType_t
PathAccompanyCoordinate_t
PathAccompanyNode_t
PathMotorSettings_t
PathMoverEntitySpawn
PhysGenericShapeType_t
PhysicsRagdollPose_t
PlayOfTheGamePlaybackData_t
PlayOfTheGameTrigger_t
PlayerDataGlobal_t
PropDoorRotatingOpenDirection_e
PropDoorRotatingSpawnPos_t
PulseCollisionGroup_t
PulseNPCCondition_t
PulseScriptedSequenceData_t
PulseTraceContents_t
RadialGoalFlags_t
RadiusDmgOverride_t
RelationshipOverride_t
Relationship_t
RelativeLocationType_t
ResponseContext_t
STeamFOWEntity
STrooperFOWEntity
SceneLocatorSettings_t
SceneOnPlayerDeath_t
ScheduleId_t
ScriptedConflictResponse_t
SequenceHistory_t
SimpleConstraintSoundProfile
SoundEventStartType_t
SoundOpvarTraceResult_t
StatViewerModifierValues_t
StolenAbilityPair_t
TOGGLE_STATE
TRAIN_CODE
TagActionStatus
TagSpan_t
TagStatus
TaskHandshakeScope_t
TaskStatus_t
TeamKothState_t
TestInputOutputCombinationsEnum_t
TgMarkup_t
TgPlane_t
TgSphere_t
Touch_t
TrackOrientationType_t
TrackedStatNetworkData_t
TrainOrientationType_t
TrainVelocityType_t
UnreachableTarget_t
VPhysicsCollisionAttribute_t
VelocitySampler
ViewAngleServerChange_t
WaypointFlags_t
WeakPoint_t
audioparams_t
doorCheck_e
dynpitchvol_base_t
dynpitchvol_t
eSplinePushType
fogparams_t
fogplayerparams_t
ice_path_shard_model_desc_t
lerpdata_t
locksound_t
magnetted_objects_t
Type
/
to search schemas
Deadlock
server
PlayOfTheGamePlaybackData_t
PlayOfTheGamePlaybackData_t
144 bytes (0x90)
Source
Used by fields
CCitadelPlayOfTheGame
m_playOfTheGameDataServer
Also in
client
Fields
Networked
Name
Type
Offset
m_vecParticipants
CNetworkUtlVectorBase
<
CPlayerSlot
>
8
0x08
sent as
int32
m_vecTriggers
CUtlVectorEmbeddedNetworkVar
<
PlayOfTheGameTrigger_t
>
32
0x20
m_tBeginTimeWithPrewarm
GameTime_t
136
0x88
sent as
float32
m_tEndTime
GameTime_t
140
0x8C
sent as
float32