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CPhysicsCannister
CPhysicsEntitySolver
CPhysicsNPCSolver
CPhysicsProp
CPhysicsPropAlias_physics_prop
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPhysicsWire
CPlasma
CPlayerBackpack
CPlayerCounterInfo
CPlayerInfo
CPlayerLocalData
CPlayerPeepholeTrigger
CPlayerPickupController
CPlayerResource
CPlayerState
CPointAimAt
CPointAngleSensor
CPointAngularVelocitySensor
CPointBonusMapsAccessor
CPointBroadcastClientCommand
CPointCamera
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldMoviePanel
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityAlias_water_lod_control
CPointEntityFader
CPointEntityFinder
CPointGamestatsCounter
CPointGrabbable
CPointHLVRPlayerInputModifier
CPointHMDAnchor
CPointHMDAnchorOverride
CPointHintUi
CPointHurt
CPointLightModifier
CPointPlayerMoveConstraint
CPointPrefab
CPointProximitySensor
CPointPush
CPointRenderAttrCurve
CPointServerCommand
CPointSpotlight
CPointTeleport
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointVortEnergy
CPointWorldText
CPoseController
CPostProcessController
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CProjectedDecal
CPropAPC
CPropAnimatingBreakable
CPropDoorRotating
CPropDoorRotatingBreakable
CPropDoorRotatingPhysics
CPropDryEraseMarker
CPropHMDAvatar
CPropJeep
CPropRussellHeadset
CPropVRHand
CPropVRTrackedObject
CPropVehicle
CPropVehicleDriveable
CPropWeldedPhysics
CPropWeldedPhysicsTarget
CPropWeldedPhysicsToTarget
CPropZipline
CProp_HLVR_Flashlight
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Half-Life: Alyx
server
CPointEntity
CPointAimAt
CPointAimAt
Inherits from (95 fields)
CPointEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_AimTargetName
:
CUtlSymbolLarge
m_hAimTarget
:
CHandle
<
CBaseEntity
>
m_vAimOffset
:
Vector
m_angAimOffset
:
QAngle
m_vInitialDirection
:
Vector
m_initialAbsAngles
:
QAngle
m_flMaxDegreesPerSecond
:
float32
m_bYawOnly
:
bool
m_unflattenedAbsAngles
:
QAngle
m_flLastThinkTime
:
float32
m_DeltaPitch
:
CEntityOutputTemplate
<
float32
>
m_DeltaYaw
:
CEntityOutputTemplate
<
float32
>