Source 2 Viewer
  • FeSimdAnimStrayRadius_t
  • FeSimdFitMatrices_t
  • FeSimdNodeBase_t
  • FeSimdQuad_t
  • FeSimdRodConstraint_t
  • FeSimdSpringIntegrator_t
  • FeSimdTri_t
  • FeSoftParent_t
  • FeSourceEdge_t
  • FeSphereRigid_t
  • FeSpringIntegrator_t
  • FeTaperedCapsuleRigid_t
  • FeTaperedCapsuleStretch_t
  • FeTreeChildren_t
  • FeTri_t
  • FeWeightedNode_t
  • FeWorldCollisionParams_t
  • FourCovMatrices3
  • FourVectors2D
  • JointAxis_t
  • JointMotion_t
  • OldFeEdge_t
  • PhysFeModelDesc_t
  • RnBlendVertex_t
  • RnCapsuleDesc_t
  • RnCapsule_t
  • RnFace_t
  • RnHalfEdge_t
  • RnHullDesc_t
  • RnHull_t
  • RnMeshDesc_t
  • RnMesh_t
  • RnNode_t
  • RnPlane_t
  • RnShapeDesc_t
  • RnSoftbodyCapsule_t
  • RnSoftbodyParticle_t
  • RnSoftbodySpring_t
  • RnSphereDesc_t
  • RnSphere_t
  • RnTriangle_t
  • VertexPositionColor_t
  • VertexPositionNormal_t
  • CubeMapFace_t
  • InputLayoutVariation_t
  • RenderBufferFlags_t
  • RenderInputLayoutField_t
  • RenderMultisampleType_t
  • RenderPrimitiveType_t
  • RenderSlotType_t
  • SequenceFloatParam_t
  • SheetFrameImage_t
  • SheetSequenceFrame_t
  • SheetSequence_t
  • Sheet_t
  • TextureSpecificationFlags_t
  • VsInputSignatureElement_t
  • VsInputSignature_t
  • BakedLightingInfo_t
  • BaseSceneObjectOverride_t
  • BoneOverride_t
  • CBloomLayer
  • CBrightnessContrastColorCorrectionLayer
  • CColorBalanceColorCorrectionLayer
  • CColorCorrectionLayer
  • CColorLookupColorCorrectionLayer
  • CColorTintColorCorrectionLayer
  • CCurvesColorCorrectionLayer
  • CHueSaturationColorCorrectionLayer
  • CLayerMask
  • CLevelsColorCorrectionLayer
  • CPostProcessData
  • CToneMappingLayer
  • CVibranceColorCorrectionLayer
  • CVignetteLayer
  • CVoxelVisibility
  • EntityIOConnectionData_t
  • EntityKeyValueData_t
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. physicslib
  3. JointAxis_t

JointAxis_t

uint32_t
  • JOINT_AXIS_X = 00x00
  • JOINT_AXIS_Y = 10x01
  • JOINT_AXIS_Z = 20x02
  • JOINT_AXIS_COUNT = 30x03
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.