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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. C_BaseFire
  4. C_FireSmoke

C_FireSmoke

MNetworkOverride
"C_BaseFire::m_flScale""C_BaseFire::m_flScaleTime"
MNetworkVarNames
"int32 m_nFlameModelIndex""int32 m_nFlameFromAboveModelIndex"
Inherits from (104 fields)
C_BaseFireC_BaseEntityC_GameEntityCEntityInstanceIHandleEntity
  • m_nFlameModelIndex: int32
    MNetworkEnable
  • m_nFlameFromAboveModelIndex: int32
    MNetworkEnable
  • m_flScaleRegister: float32
  • m_flScaleStart: float32
  • m_flScaleEnd: float32
  • m_flScaleTimeStart: float32
  • m_flScaleTimeEnd: float32
  • m_flChildFlameSpread: float32
  • m_flClipPerc: float32
  • m_bClipTested: bool
  • m_bFadingOut: bool
  • m_tParticleSpawn: TimedEvent
  • m_pFireOverlay: CFireOverlay*
Referenced by (1)
CFireOverlaym_pOwner
Also in
server.dll
Machine-readable data for scripts and AI agents: llms.txt.