Source 2 Viewer
  • C_EntityFlame
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  • C_EnvWind
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  • C_ExplodeField
  • C_ExplodeHandle
  • C_ExplodePiece
  • C_ExplodeProp
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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. C_DynamicProp
  4. C_ExplodeField

C_ExplodeField

Inherits from (214 fields)
C_DynamicPropC_BreakablePropCBasePropC_BaseAnimatingC_BaseModelEntityC_BaseEntityC_GameEntityCEntityInstanceIHandleEntity
  • m_hActiveHandle: CHandle< C_ExplodeHandle >
  • m_hHandles: CHandle< C_ExplodeHandle >[12]
  • m_nCurrentSide: int32
Referenced by (1)
C_ExplodePropm_hExplodeField
Also in
server.dll
Machine-readable data for scripts and AI agents: llms.txt.