Source 2 Viewer
  • AggregateInstanceStreamOnDiskData_t
  • AggregateInstanceStream_t
  • AggregateLODSetup_t
  • AggregateMeshInfo_t
  • AggregateRTProxySceneObject_t
  • AggregateSceneObject_t
  • AggregateVertexAlbedoStreamOnDiskData_t
  • BakedLightingInfo_t
  • BakedLightingInfo_t::BakedShadowAssignment_t
  • BaseSceneObjectOverride_t
  • CVoxelVisibility
  • ClutterSceneObject_t
  • ClutterTile_t
  • EntityIOConnectionData_t
  • EntityKeyValueData_t
  • ExtraVertexStreamOverride_t
  • InfoForResourceTypeVMapResourceData_t
  • MaterialOverride_t
  • NodeData_t
  • ObjectTypeFlags_t
  • PermEntityLumpData_t
  • RTProxyBLAS_t
  • RTProxyInstanceFlags_t
  • RTProxyInstanceInfo_t
  • SceneObject_t
  • VMapResourceData_t
  • VoxelVisBlockOffset_t
  • WorldBuilderParams_t
  • WorldNodeOnDiskBufferData_t
  • WorldNode_t
  • World_t
Type / to search
  1. Dota 2
  2. worldrenderer
  3. ObjectTypeFlags_t

ObjectTypeFlags_t

uint32_t
  • OBJECT_TYPE_NONE = 00x00
  • OBJECT_TYPE_MODEL = 80x08
  • OBJECT_TYPE_BLOCK_LIGHT = 160x10
  • OBJECT_TYPE_NO_SHADOWS = 320x20
  • OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 640x40
  • OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 1280x80
  • OBJECT_TYPE_RENDER_WITH_DYNAMIC = 5120x0200
  • OBJECT_TYPE_RENDER_TO_CUBEMAPS = 10240x0400
  • OBJECT_TYPE_MODEL_HAS_LODS = 20480x0800
  • OBJECT_TYPE_OVERLAY = 81920x2000
  • OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 163840x4000
  • OBJECT_TYPE_STATIC_CUBE_MAP = 327680x8000
  • OBJECT_TYPE_DISABLE_VIS_CULLING = 655360x010000
  • OBJECT_TYPE_BAKED_GEOMETRY = 1310720x020000
  • OBJECT_TYPE_NEEDS_DYNAMIC_SHADOWS = 2621440x040000
  • OBJECT_TYPE_HAS_AGGREGATE_RTPROXY = 5242880x080000
Referenced by (5)
AggregateMeshInfo_tm_objectFlagsAggregateSceneObject_tm_allFlagsAggregateSceneObject_tm_anyFlagsClutterSceneObject_tm_flagsSceneObject_tm_nObjectTypeFlags
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.