Source 2 Viewer
  • C_OP_RemapCPtoCP
  • C_OP_RemapCPtoScalar
  • C_OP_RemapCPtoVector
  • C_OP_RemapControlPointDirectionToVector
  • C_OP_RemapControlPointOrientationToRotation
  • C_OP_RemapCrossProductOfTwoVectorsToVector
  • C_OP_RemapDensityGradientToVectorAttribute
  • C_OP_RemapDensityToVector
  • C_OP_RemapDirectionToCPToVector
  • C_OP_RemapDistanceToLineSegmentBase
  • C_OP_RemapDistanceToLineSegmentToScalar
  • C_OP_RemapDistanceToLineSegmentToVector
  • C_OP_RemapDotProductToCP
  • C_OP_RemapDotProductToScalar
  • C_OP_RemapExternalWindToCP
  • C_OP_RemapGravityToVector
  • C_OP_RemapModelVolumetoCP
  • C_OP_RemapNamedModelBodyPartEndCap
  • C_OP_RemapNamedModelBodyPartOnceTimed
  • C_OP_RemapNamedModelElementEndCap
  • C_OP_RemapNamedModelElementOnceTimed
  • C_OP_RemapNamedModelMeshGroupEndCap
  • C_OP_RemapNamedModelMeshGroupOnceTimed
  • C_OP_RemapNamedModelSequenceEndCap
  • C_OP_RemapNamedModelSequenceOnceTimed
  • C_OP_RemapParticleCountOnScalarEndCap
  • C_OP_RemapParticleCountToScalar
  • C_OP_RemapScalar
  • C_OP_RemapScalarEndCap
  • C_OP_RemapScalarOnceTimed
  • C_OP_RemapSpeed
  • C_OP_RemapSpeedtoCP
  • C_OP_RemapTransformOrientationToRotations
  • C_OP_RemapTransformOrientationToYaw
  • C_OP_RemapTransformToVelocity
  • C_OP_RemapTransformVisibilityToScalar
  • C_OP_RemapTransformVisibilityToVector
  • C_OP_RemapVectorComponentToScalar
  • C_OP_RemapVectorToRotations
  • C_OP_RemapVectortoCP
  • C_OP_RemapVelocityToVector
  • C_OP_RemapVisibilityScalar
  • C_OP_RenderAsModels
  • C_OP_RenderBlobs
  • C_OP_RenderCables
  • C_OP_RenderClientPhysicsImpulse
  • C_OP_RenderClothForce
  • C_OP_RenderDeferredLight
  • C_OP_RenderFlattenGrass
  • C_OP_RenderGpuImplicit
  • C_OP_RenderLightBeam
  • C_OP_RenderLights
  • C_OP_RenderMaterialProxy
  • C_OP_RenderModels
  • C_OP_RenderOmni2Light
  • C_OP_RenderPoints
  • C_OP_RenderPostProcessing
  • C_OP_RenderProjected
  • C_OP_RenderRopes
  • C_OP_RenderScreenShake
  • C_OP_RenderScreenVelocityRotate
  • C_OP_RenderSimpleModelCollection
  • C_OP_RenderSound
  • C_OP_RenderSprites
  • C_OP_RenderStandardLight
  • C_OP_RenderStatusEffect
  • C_OP_RenderStatusEffectCitadel
  • C_OP_RenderText
  • C_OP_RenderTrails
  • C_OP_RenderTreeShake
  • C_OP_RenderVRHapticEvent
  • C_OP_RenderVolumetricEmitter
  • C_OP_RepeatedTriggerChildGroup
  • C_OP_RestartAfterDuration
  • C_OP_RopeSpringConstraint
  • C_OP_RotateVector
  • C_OP_RtEnvCull
  • C_OP_ScreenSpaceDistanceToEdge
  • C_OP_ScreenSpacePositionOfTarget
  • C_OP_ScreenSpaceRotateTowardTarget
Type / to search
  1. Dota 2
  2. particles
  3. CParticleFunctionOperator
  4. C_OP_RemapNamedModelElementEndCap

C_OP_RemapNamedModelElementEndCap

MGetKV3ClassDefaults: Could not parse KV3 Defaults
Inherits from (17 fields)
CParticleFunctionOperatorCParticleFunction
  • m_hModel: CStrongHandle< InfoForResourceTypeCModel >472 (0x01D8)
  • m_inNames: CUtlVector< CUtlString >480 (0x01E0)
    MPropertyFriendlyName: "input names"
  • m_outNames: CUtlVector< CUtlString >504 (0x01F8)
    MPropertyFriendlyName: "output names"
  • m_fallbackNames: CUtlVector< CUtlString >528 (0x0210)
    MPropertyFriendlyName: "fallback names when the input doesn't match"
  • m_bModelFromRenderer: bool552 (0x0228)
    MPropertyFriendlyName: "model from renderer"
  • m_nFieldInput: ParticleAttributeIndex_t556 (0x022C)
    MPropertyFriendlyName: "input field"
    MPropertyAttributeChoiceName: "particlefield_scalar"
  • m_nFieldOutput: ParticleAttributeIndex_t560 (0x0230)
    MPropertyFriendlyName: "output field"
    MPropertyAttributeChoiceName: "particlefield_scalar"
Referenced by (3)
C_OP_RemapNamedModelBodyPartEndCapC_OP_RemapNamedModelMeshGroupEndCapC_OP_RemapNamedModelSequenceEndCap
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.