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  1. Dota 2
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  3. DOTA_ABILITY_TARGET_TYPE

DOTA_ABILITY_TARGET_TYPE

uint32_t
  • DOTA_ABILITY_TARGET_NONE = 00x00
  • DOTA_ABILITY_TARGET_SELF = 10x01
  • DOTA_ABILITY_TARGET_ALLY_HERO = 20x02
  • DOTA_ABILITY_TARGET_ALLY_CREEP = 30x03
  • DOTA_ABILITY_TARGET_ENEMY_HERO = 40x04
  • DOTA_ABILITY_TARGET_ENEMY_CREEP = 50x05
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.