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  • DOTAPortraitEnvironmentType_t
  • DOTAPostGameColumn_t
  • DOTAPostGameLayout_t
  • DOTAProjectileAttachment_t
  • DOTAScriptInventorySlot_t
  • DOTASelectionPriorityChoice
  • DOTASelectionPriorityRules
  • DOTASlotType_t
  • DOTASpecialAbilityBonus_t
  • DOTASpecialAbility_t
  • DOTASpeechType_t
  • DOTATeam_t
  • DOTATeleportInfo_t
  • DOTAThreatLevelInfo_t
  • DOTAUnitAttackCapability_t
  • DOTAUnitMoveCapability_t
  • DOTAVisualNovelDialogueActorOverlayEffect_t
  • DOTAVisualNovelDialogueEffect_t
  • DOTAVisualNovelDialogueTextEffect_t
  • DOTAVisualNovelTextColor_t
  • DOTA_2013PassportSelectionIndices
  • DOTA_ABILITY_BEHAVIOR
  • DOTA_ABILITY_PING_TYPE
  • DOTA_ABILITY_TARGET_TYPE
  • DOTA_AssassinMinigameNetworkState
  • DOTA_BOT_MODE
  • DOTA_CHAT_INFORMATIONAL
  • DOTA_CHAT_MESSAGE
  • DOTA_CM_PICK
  • DOTA_COMBATLOG_TYPES
  • DOTA_GC_TEAM
  • DOTA_GameMode
  • DOTA_GameState
  • DOTA_HOLDOUT_TOWER_TYPE
  • DOTA_HeroPickState
  • DOTA_INVALID_ORDERS
  • DOTA_ITEM_STATE
  • DOTA_LANE
  • DOTA_MODIFIER_ENTRY_TYPE
  • DOTA_MOTION_CONTROLLER_PRIORITY
  • DOTA_NO_BATTLE_POINTS_REASONS
  • DOTA_OVERHEAD_ALERT
  • DOTA_POSITION_CATEGORY
  • DOTA_PURGE_FLAGS
  • DOTA_PlayerDraftState
  • DOTA_REPLAY_STATE_EVENT
  • DOTA_ROSHAN_PHASE
  • DOTA_RUNES
  • DOTA_SHOP_CATEGORY
  • DOTA_SHOP_TYPE
  • DOTA_ThreatLevel
  • DOTA_TournamentEvents
  • DOTA_UNIT_TARGET_FLAGS
  • DOTA_UNIT_TARGET_TEAM
  • DOTA_UNIT_TARGET_TYPE
  • DOTA_WatchReplayType
  • DamageCategory_t
  • DamageOptions_t
  • DamageTypes_t
  • DarkCarnivalRewardVisual_t
  • DataTeamPlayer_t
  • DebugDrawBoneTransforms_t
  • DebugOverlayBits_t
  • DebugSnapshotBaseStructuredData_t
  • DebugSnapshotSourceLocation_t
  • DecalFlags_t
  • DecalGroupOption_t
  • DecalRtEncoding_t
  • DestructiblePartDamageRequest_t
  • DestructiblePartDestructionDeathBehavior_t
  • DirectionAlongSimplePath_t
  • Disposition_t
  • DoorState_t
  • DotaAbilityRelationship_t
  • DotaCustomUIType_t
  • DotaDefaultUIElement_t
  • DotaGestureSlot_t
  • DotaModifierPathNode_t
  • DotaPseudoRandomType
  • EArtyGameObjectType
Type / to search schemas
  1. Dota 2
  2. client
  3. DOTAVisualNovelTextColor_t

DOTAVisualNovelTextColor_t

uint32_tSource

Members

NameValueHex
VN_TEXT_COLOR_DEFAULT
0
0x00
VN_TEXT_COLOR_GRAY
1
0x01
VN_TEXT_COLOR_BLUE
2
0x02
VN_TEXT_COLOR_LIGHT_BLUE
3
0x03
VN_TEXT_COLOR_GREEN
4
0x04
VN_TEXT_COLOR_RED
5
0x05
VN_TEXT_COLOR_LIGHT_GRAY
6
0x06
VN_TEXT_COLOR_DARK_GRAY
7
0x07
VN_TEXT_COLOR_DARK_RED
8
0x08
VN_TEXT_COLOR_ORANGE
9
0x09
VN_TEXT_COLOR_WHITE
10
0x0A
VN_TEXT_COLOR_PURPLE
11
0x0B
VN_TEXT_COLOR_YELLOW
12
0x0C
VN_TEXT_COLOR_LIGHT_BROWN
13
0x0D
VN_TEXT_COLOR_TITLE
14
0x0E
Offsets are from Windows. Source revision 11101030 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.