Source 2 Viewer
  • DOTAVisualNovelDialogueEffect_t
  • DOTAVisualNovelTextColor_t
  • DOTA_2013PassportSelectionIndices
  • DOTA_ABILITY_BEHAVIOR
  • DOTA_ABILITY_PING_TYPE
  • DOTA_ABILITY_TARGET_TYPE
  • DOTA_AssassinMinigameNetworkState
  • DOTA_BOT_MODE
  • DOTA_CHAT_INFORMATIONAL
  • DOTA_CHAT_MESSAGE
  • DOTA_CM_PICK
  • DOTA_COMBATLOG_TYPES
  • DOTA_GC_TEAM
  • DOTA_GameMode
  • DOTA_GameState
  • DOTA_HOLDOUT_TOWER_TYPE
  • DOTA_HeroPickState
  • DOTA_INVALID_ORDERS
  • DOTA_ITEM_STATE
  • DOTA_LANE
  • DOTA_MODIFIER_ENTRY_TYPE
  • DOTA_MOTION_CONTROLLER_PRIORITY
  • DOTA_NO_BATTLE_POINTS_REASONS
  • DOTA_OVERHEAD_ALERT
  • DOTA_POSITION_CATEGORY
  • DOTA_PURGE_FLAGS
  • DOTA_PlayerDraftState
  • DOTA_REPLAY_STATE_EVENT
  • DOTA_ROSHAN_PHASE
  • DOTA_RUNES
  • DOTA_SHOP_CATEGORY
  • DOTA_SHOP_TYPE
  • DOTA_ThreatLevel
  • DOTA_TournamentEvents
  • DOTA_UNIT_TARGET_FLAGS
  • DOTA_UNIT_TARGET_TEAM
  • DOTA_UNIT_TARGET_TYPE
  • DOTA_WatchReplayType
  • DamageCategory_t
  • DamageOptions_t
  • DamageTypes_t
  • DataTeamPlayer_t
  • DebugDrawBoneTransforms_t
  • DebugOverlayBits_t
  • DebugSnapshotBaseStructuredData_t
  • DecalFlags_t
  • DecalGroupOption_t
  • DecalRtEncoding_t
  • DestructiblePartDamageRequestAPI
  • DestructiblePartDamageRequest_t
  • DestructiblePartDestructionDeathBehavior_t
  • Disposition_t
  • DoorState_t
  • DotaAbilityRelationship_t
  • DotaCustomUIType_t
  • DotaDefaultUIElement_t
  • DotaGestureSlot_t
  • DotaModifierPathNode_t
  • DotaPseudoRandomType
  • EArtyGameObjectType
  • EArtyGraphicsType
  • EArtyHitboxType
  • EArtyLayer
  • EArtyOrderFlag
  • EArtyTeam
  • EBadgeType
  • EBaseClientMessages
  • EBaseEntityMessages
  • EBaseGameEvents
  • EBasePredictionEvents
  • EBaseUserMessages
  • EBingoAuditAction
  • EBroadcastTimelineEvent
  • ECandyShopAuditAction
  • ECandyShopRewardOptionType
  • ECandyShopRewardType
  • ECandyShopUpgrade
  • EChatSpecialPrivileges
  • EClientUIEvent
  • ECoachTeammateRating
Type / to search
  1. Dota 2
  2. client
  3. DOTA_LANE

DOTA_LANE

uint32_t
  • DOTA_LANE_NONE = 00x00
  • DOTA_LANE_TOP = 10x01
  • DOTA_LANE_MIDDLE = 20x02
  • DOTA_LANE_BOTTOM = 30x03
  • DOTA_LANE_MAX = 40x04
Referenced by (8)
CDOTA_BaseNPC_Buildingm_LaneCDOTA_BaseNPC_Creepm_LaneCDOTA_Botm_CurrentLaneCDOTA_Botm_MostRecentLaneCDOTA_Botm_AssignedLaneCDOTA_Botm_TargetLaneCDOTA_Botm_ForcedLaneCDOTA_TeamCommanderm_RoamTargetLane
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.