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Type / to search
  1. Dota 2
  2. client
  3. DOTA_OVERHEAD_ALERT

DOTA_OVERHEAD_ALERT

uint32_t
  • OVERHEAD_ALERT_GOLD = 00x00
  • OVERHEAD_ALERT_DENY = 10x01
  • OVERHEAD_ALERT_CRITICAL = 20x02
  • OVERHEAD_ALERT_XP = 30x03
  • OVERHEAD_ALERT_BONUS_SPELL_DAMAGE = 40x04
  • OVERHEAD_ALERT_MISS = 50x05
  • OVERHEAD_ALERT_DAMAGE = 60x06
  • OVERHEAD_ALERT_EVADE = 70x07
  • OVERHEAD_ALERT_BLOCK = 80x08
  • OVERHEAD_ALERT_BONUS_POISON_DAMAGE = 90x09
  • OVERHEAD_ALERT_HEAL = 100x0A
  • OVERHEAD_ALERT_MANA_ADD = 110x0B
  • OVERHEAD_ALERT_MANA_LOSS = 120x0C
  • OVERHEAD_ALERT_MAGICAL_BLOCK = 160x10
  • OVERHEAD_ALERT_INCOMING_DAMAGE = 170x11
  • OVERHEAD_ALERT_OUTGOING_DAMAGE = 180x12
  • OVERHEAD_ALERT_DISABLE_RESIST = 190x13
  • OVERHEAD_ALERT_DEATH = 200x14
  • OVERHEAD_ALERT_BLOCKED = 210x15
  • OVERHEAD_ALERT_ITEM_RECEIVED = 220x16
  • OVERHEAD_ALERT_SHARD = 230x17
  • OVERHEAD_ALERT_DEADLY_BLOW = 240x18
  • OVERHEAD_ALERT_FORCE_MISS = 250x19
  • OVERHEAD_ALERT_AEGIS = 260x1A
  • OVERHEAD_ALERT_DISPEL = 270x1B
  • OVERHEAD_ALERT_BONUS_PURE_DAMAGE = 280x1C
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.