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Type / to search schemas
  1. Dota 2
  2. client
  3. CMatch3OpponentDefinition

CMatch3OpponentDefinition

416 bytes (0x01A0), align 8Source
Metadata
MVDataRoot

Fields

NameTypeOffset
m_unOpponentID
Match3OpponentID_t
00x0000
m_sLocName
CUtlString
160x0010
m_sLocFlavor
CUtlString
240x0018
m_sUnitName
CUtlString
320x0020
m_sModelName
CUtlString
400x0028
m_nHeroID
HeroID_t
480x0030
m_vecHeroItems
CUtlVector<CMatch3OpponentHeroItemDefinition>
560x0038
m_nHeroPrimarySlotIndex
int32 = -1
800x0050
m_nHeroModelIndex
int32
840x0054
m_nHeroSkinOverride
int32 = -1
880x0058
m_vModelOffset
Vector
920x005C
m_flModelScale
float32 = -1
1040x0068
m_flMaxHealth
float32
1080x006C
m_sAttackParticleEffect
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
1120x0070
m_sAttackImpactSound
CUtlString
3360x0150
m_vecIntroActions
CUtlVector<CMatch3OpponentActionInstanceDefinition>
3440x0158
m_vecRepeatingActions
CUtlVector<CMatch3OpponentActionInstanceDefinition>
3680x0170
m_vecOutroActions
CUtlVector<CMatch3OpponentActionInstanceDefinition>
3920x0188
Offsets are from Windows. Source revision 11101030 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.