Source 2 Viewer
CDOTABattleReportHighlightCompareContext_t
CDOTABattleReportHighlightTier_t
CDOTABingoGameDefinition
CDOTABingoStatDefinition
CDOTACandyShopDefinition
CDOTACourierController
CDOTACrownfallCreditsBlockDefinition
CDOTACrownfallCreditsCharacterDefinition
CDOTACrownfallCreditsDefinition
CDOTACrownfallCreditsMapSceneAnimateableDefinition
CDOTACrownfallCreditsMapSceneDefinition
CDOTACustomShopInfo
CDOTACustomShopItemInfo
CDOTAEmptyAbility
CDOTAEventActionGrantAndClaimPair
CDOTAEventActionGrantAndClaimPairTrigger
CDOTAEventActionTrigger
CDOTAFantasyDefinition
CDOTAFeaturedGamemodeDefinition
CDOTAFightingGameActionDefinition
CDOTAFightingGameCancelOptionDefinition
CDOTAFightingGameHeroDefinition
CDOTAFightingGameHeroStyleDefinition
CDOTAFishingGameDefinition
CDOTAFishingGameFish
CDOTAFlappySkywrathCharacter
CDOTAFlappySkywrathDefinition
CDOTAFlappySkywrathDifficulty
CDOTAFlappySkywrathInputAction
CDOTAInGamePredictionState
CDOTALabyrinthBlessingsMap
CDOTAMinesweeperGameDefinition
CDOTAMinesweeperPlayerDefinition
CDOTAMinesweeperStageDefinition
CDOTAMinesweeperStageProgressionChoice
CDOTAOverworldCharacter
CDOTAOverworldCharacterBase
CDOTAOverworldCharacterConditional
CDOTAOverworldClickable
CDOTAOverworldDefinition
CDOTAOverworldEncounter
CDOTAOverworldEncounterReward
CDOTAOverworldHero
CDOTAOverworldHeroReward
CDOTAOverworldNode
CDOTAOverworldPath
CDOTAOverworldPathColorRule
CDOTAOverworldRoom
CDOTAOverworldRoomGroup
CDOTAOverworldTarotCard
CDOTAOverworldTheme
CDOTAOverworldToken
CDOTAPlayerPawn
CDOTAPlayer_CameraServices
CDOTAPlayer_MovementServices
CDOTAPropArenaOfBloodWarrior
CDOTAPropConsumableBanner
CDOTAPropPlusPlayerGuildBanner
CDOTAPulsePanoramaFuncs
CDOTARoadToTIChallengeDefinition
CDOTASubChallengeInfo
CDOTATrophyDefinition
CDOTA_AbilityDraftAbilityState
CDOTA_AbilityDraftHeroState
CDOTA_Ability_Abaddon_AphoticShield
CDOTA_Ability_Abaddon_BorrowedTime
CDOTA_Ability_Abaddon_DeathCoil
CDOTA_Ability_Abaddon_Frostmourne
CDOTA_Ability_AbyssalUnderlord_AtrophyAura
CDOTA_Ability_AbyssalUnderlord_Cancel_DarkRift
CDOTA_Ability_AbyssalUnderlord_Firestorm
CDOTA_Ability_AbyssalUnderlord_PitOfMalice
CDOTA_Ability_Abyssal_Underling_Archer_AoE
CDOTA_Ability_Abyssal_Underling_Warrior_LastWill
CDOTA_Ability_Abyssal_Underling_Warrior_ManaBurn
CDOTA_Ability_Abyssal_Underling_Warrior_Sight
CDOTA_Ability_Aghanim_Spear
CDOTA_Ability_AghsFort_Arcanist_Potion
CDOTA_Ability_AghsFort_Ascension_Firefly
CDOTA_Ability_AghsFort_Ascension_Invis
Type
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Dota 2
client
CDOTAFightingGameActionDefinition
CDOTAFightingGameActionDefinition
MVDataRoot
m_nActionID
:
EFightingGameActionID
= "INVALID_ACTION_DEFINITION"
0 (0x00)
m_strCustomActionName
:
CUtlString
8 (0x08)
m_pszSequenceName
:
CUtlString
16 (0x10)
m_pszIconFile
:
CUtlString
24 (0x18)
m_pszSwingSound
:
CUtlString
32 (0x20)
m_pszHitSound
:
CUtlString
40 (0x28)
m_nDuration
:
int32
= -1
48 (0x30)
m_HurtBox
:
AABB_t
= {"m_vMinBounds":[0,0,0],"m_vMaxBounds":[0,0,0]}
52 (0x34)
m_HitBox
:
AABB_t
= {"m_vMinBounds":[0,0,0],"m_vMaxBounds":[0,0,0]}
76 (0x4C)
m_nHitBoxStart
:
int32
= -1
100 (0x64)
m_nHitBoxDuration
:
int32
= -1
104 (0x68)
m_nOnHitFrames
:
int32
108 (0x6C)
m_nOnBlockFrames
:
int32
112 (0x70)
m_flGuardDamage
:
float32
116 (0x74)
m_flChipDamage
:
float32
120 (0x78)
m_flHitDamage
:
float32
124 (0x7C)
m_flHealOnDamage
:
float32
128 (0x80)
m_healOnDamageParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
136 (0x88)
m_nDashStart
:
int32
= -1
360 (0x0168)
m_nDashDuration
:
int32
= -1
364 (0x016C)
m_nDamageAmpFrames
:
int32
368 (0x0170)
m_fDamageAmpPercent
:
float32
372 (0x0174)
m_damageAmpParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
376 (0x0178)
m_flPushbackOnHit
:
float32
600 (0x0258)
m_flPushbackOnBlock
:
float32
604 (0x025C)
m_projectileParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
608 (0x0260)
m_flProjectileSpeed
:
float32
832 (0x0340)
m_flProjectileRange
:
float32
836 (0x0344)
m_flDashSpeedMultiplier
:
float32
= 1
840 (0x0348)
m_installParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
848 (0x0350)
m_nInstallStart
:
int32
1072 (0x0430)
m_nInstallFrames
:
int32
= -1
1076 (0x0434)
m_actionParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1080 (0x0438)
m_vActionParticleOffset
:
Vector2D
1304 (0x0518)
m_nActionParticleStart
:
int32
= -1
1312 (0x0520)
m_nHitStop
:
int32
1316 (0x0524)
m_nBlockStop
:
int32
1320 (0x0528)
m_nInvulnerabilityFlags
:
EFightingGameInvulnerabilityFlags
1324 (0x052C)
m_nInvulnerabilityStart
:
int32
= -1
1328 (0x0530)
m_nInvulnerabilityDuration
:
int32
= -1
1332 (0x0534)
m_vCameraShakeScale
:
Vector2D
1336 (0x0538)
m_bSingleUse
:
bool
1344 (0x0540)
m_bNoAttackerPushback
:
bool
1345 (0x0541)
m_bIsSpecialMove
:
bool
1346 (0x0542)
m_vecCancelOptions
:
CUtlVector
<
CDOTAFightingGameCancelOptionDefinition
>
1352 (0x0548)
Referenced by (1)
CDOTAFightingGameHeroDefinition
m_vecActionDefinitions