Source 2 Viewer
CDOTABattleReportHighlightCompareContext_t
CDOTABattleReportHighlightTier_t
CDOTABingoGameDefinition
CDOTABingoStatDefinition
CDOTACandyShopDefinition
CDOTACourierController
CDOTACrownfallCreditsBlockDefinition
CDOTACrownfallCreditsCharacterDefinition
CDOTACrownfallCreditsDefinition
CDOTACrownfallCreditsMapSceneAnimateableDefinition
CDOTACrownfallCreditsMapSceneDefinition
CDOTACustomShopInfo
CDOTACustomShopItemInfo
CDOTAEmptyAbility
CDOTAEventActionGrantAndClaimPair
CDOTAEventActionGrantAndClaimPairTrigger
CDOTAEventActionTrigger
CDOTAFantasyDefinition
CDOTAFeaturedGamemodeDefinition
CDOTAFightingGameActionDefinition
CDOTAFightingGameCancelOptionDefinition
CDOTAFightingGameHeroDefinition
CDOTAFightingGameHeroStyleDefinition
CDOTAFishingGameDefinition
CDOTAFishingGameFish
CDOTAFlappySkywrathCharacter
CDOTAFlappySkywrathDefinition
CDOTAFlappySkywrathDifficulty
CDOTAFlappySkywrathInputAction
CDOTAInGamePredictionState
CDOTALabyrinthBlessingsMap
CDOTALockpickingGameDefinition
CDOTALockpickingStageDefinition
CDOTAMinesweeperGameDefinition
CDOTAMinesweeperPlayerDefinition
CDOTAMinesweeperStageDefinition
CDOTAMinesweeperStageProgressionChoice
CDOTAMotionComicDefinition
CDOTAMotionComicFrame
CDOTAMotionComicImageFrame
CDOTAMotionComicVideoFrame
CDOTAOverworldCharacter
CDOTAOverworldCharacterBase
CDOTAOverworldCharacterConditional
CDOTAOverworldClickable
CDOTAOverworldDefinition
CDOTAOverworldEncounter
CDOTAOverworldEncounterReward
CDOTAOverworldFortuneForcedReveal
CDOTAOverworldFortuneTellerFixedReward
CDOTAOverworldFortuneTellerReward
CDOTAOverworldFortuneTellerStoryNode
CDOTAOverworldHero
CDOTAOverworldHeroReward
CDOTAOverworldNode
CDOTAOverworldPath
CDOTAOverworldPathColorRule
CDOTAOverworldRoom
CDOTAOverworldRoomGroup
CDOTAOverworldTarotCard
CDOTAOverworldTheme
CDOTAOverworldToken
CDOTAPlayerPawn
CDOTAPlayer_CameraServices
CDOTAPlayer_MovementServices
CDOTAPropArenaOfBloodWarrior
CDOTAPropConsumableBanner
CDOTAPropPlusPlayerGuildBanner
CDOTARoadToTIChallengeDefinition
CDOTASlarkJailbreakGameDefinition
CDOTASlarkJailbreakStageDefinition
CDOTASubChallengeInfo
CDOTATrophyDefinition
CDOTA_AbilityDraftAbilityState
CDOTA_AbilityDraftHeroState
CDOTA_Ability_Abaddon_AphoticShield
CDOTA_Ability_Abaddon_BorrowedTime
CDOTA_Ability_Abaddon_DeathCoil
CDOTA_Ability_Abaddon_Frostmourne
CDOTA_Ability_AbyssalUnderlord_AtrophyAura
Type
/
to search
Dota 2
client
CDOTAFightingGameActionDefinition
CDOTAFightingGameActionDefinition
MVDataRoot
m_nActionID
:
EFightingGameActionID
= "INVALID_ACTION_DEFINITION"
0 (0x00)
m_strCustomActionName
:
CUtlString
8 (0x08)
m_pszSequenceName
:
CUtlString
16 (0x10)
m_pszIconFile
:
CUtlString
24 (0x18)
m_pszSwingSound
:
CUtlString
32 (0x20)
m_pszHitSound
:
CUtlString
40 (0x28)
m_nDuration
:
int32
= -1
48 (0x30)
m_HurtBox
:
AABB_t
= {"m_vMinBounds":[0,0,0],"m_vMaxBounds":[0,0,0]}
52 (0x34)
m_HitBox
:
AABB_t
= {"m_vMinBounds":[0,0,0],"m_vMaxBounds":[0,0,0]}
76 (0x4C)
m_nHitBoxStart
:
int32
= -1
100 (0x64)
m_nHitBoxDuration
:
int32
= -1
104 (0x68)
m_nOnHitFrames
:
int32
108 (0x6C)
m_nOnBlockFrames
:
int32
112 (0x70)
m_flGuardDamage
:
float32
116 (0x74)
m_flChipDamage
:
float32
120 (0x78)
m_flHitDamage
:
float32
124 (0x7C)
m_flHealOnDamage
:
float32
128 (0x80)
m_healOnDamageParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
136 (0x88)
m_nDashStart
:
int32
= -1
360 (0x0168)
m_nDashDuration
:
int32
= -1
364 (0x016C)
m_nDamageAmpFrames
:
int32
368 (0x0170)
m_fDamageAmpPercent
:
float32
372 (0x0174)
m_damageAmpParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
376 (0x0178)
m_flPushbackOnHit
:
float32
600 (0x0258)
m_flPushbackOnBlock
:
float32
604 (0x025C)
m_projectileParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
608 (0x0260)
m_flProjectileSpeed
:
float32
832 (0x0340)
m_flProjectileRange
:
float32
836 (0x0344)
m_flDashSpeedMultiplier
:
float32
= 1
840 (0x0348)
m_installParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
848 (0x0350)
m_nInstallStart
:
int32
1072 (0x0430)
m_nInstallFrames
:
int32
= -1
1076 (0x0434)
m_actionParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1080 (0x0438)
m_vActionParticleOffset
:
Vector2D
1304 (0x0518)
m_nActionParticleStart
:
int32
= -1
1312 (0x0520)
m_nHitStop
:
int32
1316 (0x0524)
m_nBlockStop
:
int32
1320 (0x0528)
m_nInvulnerabilityFlags
:
EFightingGameInvulnerabilityFlags
1324 (0x052C)
m_nInvulnerabilityStart
:
int32
= -1
1328 (0x0530)
m_nInvulnerabilityDuration
:
int32
= -1
1332 (0x0534)
m_vCameraShakeScale
:
Vector2D
1336 (0x0538)
m_bSingleUse
:
bool
1344 (0x0540)
m_bNoAttackerPushback
:
bool
1345 (0x0541)
m_bIsSpecialMove
:
bool
1346 (0x0542)
m_vecCancelOptions
:
CUtlVector
<
CDOTAFightingGameCancelOptionDefinition
>
1352 (0x0548)
Referenced by (1)
CDOTAFightingGameHeroDefinition
m_vecActionDefinitions