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CDOTAOverworldDefinition

1560 bytes (0x0618), align 8Source

Fields

NameTypeOffset
EEvent = "EVENT_ID_NONE"
MPropertyDescription: "The event related to this overworld. Used for rewards and expiration."
EOverworldProgressionType = "k_eOverworldProgressionType_NodesAndPaths"
MPropertyDescription: "Optional name of the token trader encounter. Useful if the encounter isn't attached to a node on the overworld."
MPropertyDescription: "An event action to grant whenever a node is unlocked."
CUtlVector<float32>
MPropertyDescription: "Different camera/zoom levels, for use in 3D scene"
float32
MPropertyDescription: "Minimum camera distance. Lower means more zoom in possible"
float32
MPropertyDescription: "Maximum camera distance. Higher means more zoom out possible"
float32
MPropertyDescription: "The camera distance at which we reveal rooms / train car interior."
float32 = 1
MPropertyDescription: "Overall projection scaling of rooms."
MPropertyDescription: "Optional release schedule, for if we want certain content to release at specific times."
MPropertyDescription: "Name/key of the default Visual Novel associated with this map. Note that this can be overriden through DOTAOverworldReleaseScheduledUnlock_t"
MPropertyDescription: "Prefix to combine with tokent names to give their loc strings."
MPropertyDescription: "Act title loc string, e.g. The Eyrie."
MPropertyDescription: "ID of the scrap token rewarded for playing matches."
uint32
MPropertyDescription: "How long a fortune lasts for an account in seconds"
MPropertyDescription: "This token can be used to unlock any node with non-special token costs."
int32 = 1
MPropertyDescription: "How many times a fortune has to be received before the permanent reward can be unlocked"
int32 = 1
MPropertyDescription: "How many times each fortune can be revealed until all fortunes have been revealed this amount"
CUtlVector<int32>
MPropertyDescription: "What weight a fortune should have when being randomly selected based on how many times they can still be seen. The amount unseen is used as the index."
int32
MPropertyDescription: "Hard limit on per-token quantities. It's impossible to have more than this number of tokens."