Source 2 Viewer
HandshakeState_t
HintIgnoreFacing_t
HintNodeData
HintPriority_t
Hint_e
HoverPoseFlags_t
INavLinkMotor
INavLinkMotor::ExitType_t
INavObstacle
INavObstacle::NavObstacleType_t
INavSmartGoal
IntervalTimer
ItemDraftItem_t
ItemDraftOption_t
ItemDraftRoundState_t
ItemImbuementPair_t
LastIncomingHit_t
LessonPanelLayoutFileTypes_t
LockonTarget_t
Materials
MoveLinearAuthoredPos_t
NPCFollowFormation_t
NPCPathingRequest_t
NavAreaSave_t
NavGoalType_t
NavScopeFlags_t
NavScope_t
Navigation_t
PathAccompanyCoordinate_t
PathAccompanyNode_t
PathAccompanyProperties_t
PhysicsRagdollPose_t
PlayOfTheGamePlaybackData_t
PlayOfTheGameTrigger_t
PlayerDataGlobal_t
PropDoorRotatingOpenDirection_e
PropDoorRotatingSpawnPos_t
PulseCollisionGroup_t
PulseNPCCondition_t
PulseScriptedSequenceData_t
PulseTraceContents_t
RelationshipOverride_t
Relationship_t
RelativeLocationType_t
ResponseContext_t
RotatorHistoryEntry_t
RotatorQueueEntry_t
RotatorTargetSpace_t
STeamFOWEntity
STrooperFOWEntity
SceneOnPlayerDeath_t
SceneRequestTargetMapPair_t
ScriptedConflictResponse_t
SequenceHistory_t
SimpleConstraintSoundProfile
SoundEventStartType_t
SoundOpvarTraceResult_t
SquadModeInfo_t
StatViewerModifierValues_t
StolenAbilityPair_t
TOGGLE_STATE
TRAIN_CODE
TaskHandshakeScope_t
TaskStatus_t
TestInputOutputCombinationsEnum_t
Touch_t
TrackOrientationType_t
TrackedStatNetworkData_t
TrainOrientationType_t
TrainVelocityType_t
UnreachableTargetType_t
UnreachableTarget_t
VPhysicsCollisionAttribute_t
VelocitySampler
ViewAngleServerChange_t
WaypointFlags_t
WeakPoint_t
audioparams_t
doorCheck_e
dynpitchvol_base_t
Type
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Deadlock
server
Materials
Materials
uint32_t
matGlass
=
0
0x00
matWood
=
1
0x01
matMetal
=
2
0x02
matFlesh
=
3
0x03
matCinderBlock
=
4
0x04
matCeilingTile
=
5
0x05
matComputer
=
6
0x06
matUnbreakableGlass
=
7
0x07
matRocks
=
8
0x08
matWeb
=
9
0x09
matNone
=
10
0x0A
matLastMaterial
=
11
0x0B
Referenced by (1)
CBreakable
m_Material
Also in
Counter-Strike 2
Dota 2