Source 2 Viewer
  • CItemSilenceGlyphVData
  • CItemSingleTargetStunVData
  • CItemSmokeBombPreCastModifierVData
  • CItemSoda
  • CItemStimPakVData
  • CItemXP
  • CItemXP::AssignedEarner_t
  • CItem_ActiveReload_VData
  • CItem_FleetfootBoots
  • CItem_FleetfootBoots_VData
  • CItem_GreaterWitheringWhip
  • CItem_Infuser_VData
  • CItem_ResonantHealing
  • CItem_ResonantHealing_VData
  • CItem_RestorativeLocket
  • CItem_RestorativeLocket_VData
  • CItem_WarpStone_VData
  • CItem_WitheringWhip
  • CItem_WitheringWhip_VData
  • CKeepUpright
  • CLaneMarkerPath
  • CLightCapsuleEntity
  • CLightComponent
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightOrthoEntity
  • CLightSpotEntity
  • CLogicAchievement
  • CLogicActiveAutosave
  • CLogicAuto
  • CLogicAutoCitadel
  • CLogicAutosave
  • CLogicBranch
  • CLogicBranchList
  • CLogicBranchList::LogicBranchListenerLastState_t
  • CLogicCase
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
  • CLogicDistanceCheck
  • CLogicGameEvent
  • CLogicGameEventListener
  • CLogicLineToEntity
  • CLogicMeasureMovement
  • CLogicNPCCounter
  • CLogicNPCCounterAABB
  • CLogicNPCCounterOBB
  • CLogicNavigation
  • CLogicPlayerProxy
  • CLogicProximity
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicScript
  • CLogicalEntity
  • CMapSharedEnvironment
  • CMarkupVolume
  • CMarkupVolumeTagged
  • CMarkupVolumeTagged_Nav
  • CMarkupVolumeTagged_NavCitadel
  • CMarkupVolumeTagged_NavGame
  • CMarkupVolumeWithRef
  • CMatchTrackedStatsEntity
  • CMathColorBlend
  • CMathCounter
  • CMathRemap
  • CMessage
  • CMessageEntity
  • CMiniMapMarker
  • CModelPointEntity
  • CModelState
  • CModifierAirLiftGrabVData
  • CModifierAirRaidVData
  • CModifierApplyModifierOnDamageTakenVData
  • CModifierBossInvulnVData
  • CModifierBullChargingVData
  • CModifierChargedTackleActiveVData
  • CModifierChargedTacklePrepareVData
  • CModifierContainmentVictimVData
  • CModifierCrowdControlDebuffVData
Type / to search
  1. Deadlock
  2. server
  3. CPointEntity
  4. CKeepUpright

CKeepUpright

Inherits from (82 fields)
CPointEntityCBaseEntityCEntityInstance
  • m_worldGoalAxis: Vector1192 (0x04A8)
  • m_localTestAxis: Vector1204 (0x04B4)
  • m_pController: IPhysicsMotionController*1216 (0x04C0)
    MPhysPtr
  • m_nameAttach: CUtlSymbolLarge1224 (0x04C8)
  • m_attachedObject: CHandle< CBaseEntity >1232 (0x04D0)
  • m_angularLimit: float321236 (0x04D4)
  • m_bActive: bool1240 (0x04D8)
  • m_bDampAllRotation: bool1241 (0x04D9)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.