Source 2 Viewer
CItemRefresherVData
CItemShrink_RayVData
CItemSilenceGlyph
CItemSilenceGlyphVData
CItemSingleTargetStunVData
CItemSmokeBombPreCastModifierVData
CItemSoda
CItemStimPakVData
CItemXP
CItemXP::AssignedEarner_t
CItem_ActiveReload_VData
CItem_FleetfootBoots
CItem_FleetfootBoots_VData
CItem_GreaterWitheringWhip
CItem_Infuser_VData
CItem_ResonantHealing
CItem_ResonantHealing_VData
CItem_RestorativeLocket
CItem_RestorativeLocket_VData
CItem_WarpStone_VData
CItem_WitheringWhip
CItem_WitheringWhip_VData
CKeepUpright
CLaneMarkerPath
CLightCapsuleEntity
CLightComponent
CLightDirectionalEntity
CLightEntity
CLightEnvironmentEntity
CLightOrthoEntity
CLightSpotEntity
CLogicAchievement
CLogicActiveAutosave
CLogicAuto
CLogicAutoCitadel
CLogicAutosave
CLogicBranch
CLogicBranchList
CLogicBranchList::LogicBranchListenerLastState_t
CLogicCase
CLogicCollisionPair
CLogicCompare
CLogicDistanceAutosave
CLogicDistanceCheck
CLogicGameEvent
CLogicGameEventListener
CLogicLineToEntity
CLogicMeasureMovement
CLogicNPCCounter
CLogicNPCCounterAABB
CLogicNPCCounterOBB
CLogicNavigation
CLogicPlayerProxy
CLogicProximity
CLogicRelay
CLogicRelayAPI
CLogicScript
CLogicalEntity
CMapSharedEnvironment
CMarkupVolume
CMarkupVolumeTagged
CMarkupVolumeTagged_Nav
CMarkupVolumeTagged_NavCitadel
CMarkupVolumeTagged_NavGame
CMarkupVolumeWithRef
CMatchTrackedStatsEntity
CMathColorBlend
CMathCounter
CMathRemap
CMessage
CMessageEntity
CMiniMapMarker
CModelPointEntity
CModelState
CModifierAirLiftGrabVData
CModifierAirRaidVData
CModifierApplyModifierOnDamageTakenVData
CModifierBossInvulnVData
CModifierBullChargingVData
CModifierChargedTackleActiveVData
Type
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to search
Deadlock
server
CitadelItemVData
CItem_WarpStone_VData
CItem_WarpStone_VData
Inherits from (114 fields)
CitadelItemVData
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_CasterModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6328 (0x18B8)
MPropertyGroupName
: "Modifiers"
m_CasterDebuffModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6344 (0x18C8)
m_strExplodeSound
:
CSoundEventName
6360 (0x18D8)
MPropertyStartGroup
: "Sounds"
m_CastDelayParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6376 (0x18E8)
MPropertyGroupName
: "Visuals"
m_TeleportTrailParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6600 (0x19C8)
m_flGroundProbeSpeed
:
float32
= 8000
6824 (0x1AA8)
MPropertyGroupName
: "Gameplay"
m_flGroundStepDown
:
float32
= 128
6828 (0x1AAC)
m_flGroundStepUp
:
float32
= 20
6832 (0x1AB0)
m_iMaxGroundIterations
:
int32
= 20
6836 (0x1AB4)
m_flVelocityScale
:
float32
= 0.75
6840 (0x1AB8)
Also in
client.dll