Source 2 Viewer
CLaneMarkerPath
CLightCapsuleEntity
CLightComponent
CLightDirectionalEntity
CLightEntity
CLightEnvironmentEntity
CLightOrthoEntity
CLightSpotEntity
CLogicAchievement
CLogicActiveAutosave
CLogicAuto
CLogicAutoCitadel
CLogicAutosave
CLogicBranch
CLogicBranchList
CLogicBranchList::LogicBranchListenerLastState_t
CLogicCase
CLogicCollisionPair
CLogicCompare
CLogicDistanceAutosave
CLogicDistanceCheck
CLogicGameEvent
CLogicGameEventListener
CLogicLineToEntity
CLogicMeasureMovement
CLogicNPCCounter
CLogicNPCCounterAABB
CLogicNPCCounterOBB
CLogicNavigation
CLogicPlayerProxy
CLogicProximity
CLogicRelay
CLogicRelayAPI
CLogicScript
CLogicalEntity
CMapSharedEnvironment
CMarkupVolume
CMarkupVolumeTagged
CMarkupVolumeTagged_Nav
CMarkupVolumeTagged_NavCitadel
CMarkupVolumeTagged_NavGame
CMarkupVolumeWithRef
CMatchTrackedStatsEntity
CMathColorBlend
CMathCounter
CMathRemap
CMessage
CMessageEntity
CMiniMapMarker
CModelPointEntity
CModelState
CModifierAirLiftGrabVData
CModifierAirRaidVData
CModifierApplyModifierOnDamageTakenVData
CModifierBossInvulnVData
CModifierBullChargingVData
CModifierChargedTackleActiveVData
CModifierChargedTacklePrepareVData
CModifierContainmentVictimVData
CModifierCrowdControlDebuffVData
CModifierDelayedStunVData
CModifierDoormanHotelImposterFXVData
CModifierDoormanHotelImposterVData
CModifierDoormanHotelVictimVData
CModifierFealtyTargetVData
CModifierFlyingStrikeTargetVData
CModifierGangActivityAbilitySwapVData
CModifierGarbageAuraVData
CModifierGlitchVData
CModifierGoatChargingVData
CModifierGravityLassoEnemyVData
CModifierHandleBase
CModifierHighAlertBuffVData
CModifierHoldingGoldenIdolVData
CModifierIcePathVData
CModifierIntimidatedVData
CModifierItemPickupAuraTargetVData
CModifierKnockdownVData
CModifierLashFlogDebuffVData
CModifierLashGrappleEnemyDebuffVData
Type
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to search
Deadlock
server
CLogicalEntity
CLogicDistanceAutosave
CLogicDistanceAutosave
Inherits from (82 fields)
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_iszTargetEntity
:
CUtlSymbolLarge
1184 (0x04A0)
m_flDistanceToPlayer
:
float32
1192 (0x04A8)
m_bForceNewLevelUnit
:
bool
1196 (0x04AC)
m_bCheckCough
:
bool
1197 (0x04AD)
m_bThinkDangerous
:
bool
1198 (0x04AE)
MNotSaved
m_flDangerousTime
:
float32
1200 (0x04B0)
MNotSaved
Also in
Counter-Strike 2
Dota 2