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CLogicNPCCounterAABB
CLogicNPCCounterOBB
CLogicNavigation
CLogicPlayerProxy
CLogicProximity
CLogicRelay
CLogicRelayAPI
CLogicScript
CLogicalEntity
CMapSharedEnvironment
CMarkupVolume
CMarkupVolumeTagged
CMarkupVolumeTagged_Nav
CMarkupVolumeTagged_NavCitadel
CMarkupVolumeTagged_NavGame
CMarkupVolumeWithRef
CMatchTrackedStatsEntity
CMathColorBlend
CMathCounter
CMathRemap
CMessage
CMessageEntity
CMiniMapMarker
CModelPointEntity
CModelState
CModifierAirLiftGrabVData
CModifierAirRaidVData
CModifierApplyModifierOnDamageTakenVData
CModifierBossInvulnVData
CModifierBullChargingVData
CModifierChargedTackleActiveVData
CModifierChargedTacklePrepareVData
CModifierContainmentVictimVData
CModifierCrowdControlDebuffVData
CModifierDelayedStunVData
CModifierDoormanHotelImposterFXVData
CModifierDoormanHotelImposterVData
CModifierDoormanHotelVictimVData
CModifierFealtyTargetVData
CModifierFlyingStrikeTargetVData
CModifierGangActivityAbilitySwapVData
CModifierGarbageAuraVData
CModifierGlitchVData
CModifierGoatChargingVData
CModifierGravityLassoEnemyVData
CModifierHandleBase
CModifierHighAlertBuffVData
CModifierHoldingGoldenIdolVData
CModifierIcePathVData
CModifierIntimidatedVData
CModifierItemPickupAuraTargetVData
CModifierKnockdownVData
CModifierLashFlogDebuffVData
CModifierLashGrappleEnemyDebuffVData
CModifierLashGrappleTargetVData
CModifierLockDownDebuffVData
CModifierNikumanVData
CModifierNonPlayerCameraSettingsVData
CModifierObscuredVData
CModifierPowerGeneratorVData
CModifierPowerJumpVData
CModifierProperty
CModifierPsychicLiftVData
CModifierQuarantineVData
CModifierRapidFireAirJuggleVData
CModifierRapidFireChannelVData
CModifierRestorativeGooVData
CModifierRiotCastDelayVData
CModifierRiotProtocolBuffVData
CModifierRiotProtocolEnemyDebuffVData
CModifierSleepBombAuraVData
CModifierSpiderShieldBuffVData
CModifierStackingDamageVData
CModifierStimPakVData
CModifierStormCloudVData
CModifierT2BossWaveTargetVData
CModifierT3BossWaveTargetVData
CModifierTangoTetherTargetVData
CModifierThumper_3VData
CModifierTier3BossInvulnVData
Type
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Deadlock
server
CLogicalEntity
CMathRemap
CMathRemap
Inherits from (82 fields)
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_flInMin
:
float32
1184 (0x04A0)
m_flInMax
:
float32
1188 (0x04A4)
m_flOut1
:
float32
1192 (0x04A8)
m_flOut2
:
float32
1196 (0x04AC)
m_flOldInValue
:
float32
1200 (0x04B0)
m_bEnabled
:
bool
1204 (0x04B4)
m_OutValue
:
CEntityOutputTemplate
<
float32
>
1208 (0x04B8)
m_OnRoseAboveMin
:
CEntityIOOutput
1240 (0x04D8)
m_OnRoseAboveMax
:
CEntityIOOutput
1264 (0x04F0)
m_OnFellBelowMin
:
CEntityIOOutput
1288 (0x0508)
m_OnFellBelowMax
:
CEntityIOOutput
1312 (0x0520)
Also in
Counter-Strike 2
Dota 2