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CEnvGlobal
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvSplash
CEnvTilt
CEnvViewPunch
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWind
CEnvWindController
CEnvWindShared
CEnvWindVolume
CExplosionTypeData
CFacingServices_GraphController
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterModifier
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFish
CFishPool
CFogController
CFogTrigger
CFogVolume
CFuncBrush
CFuncElectrifiedVolume
CFuncFoliageVData
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
Type
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Deadlock
server
CBaseEntity
CEnvVolumetricFogController
CEnvVolumetricFogController
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"float m_flScattering"
"Color m_TintColor"
"float m_flAnisotropy"
"float m_flFadeSpeed"
expand…
Inherits from (82 fields)
CBaseEntity
CEntityInstance
expand fields
m_flScattering
:
float32
1184 (0x04A0)
MNetworkEnable
m_TintColor
:
Color
1188 (0x04A4)
MNetworkEnable
m_flAnisotropy
:
float32
1192 (0x04A8)
MNetworkEnable
m_flFadeSpeed
:
float32
1196 (0x04AC)
MNetworkEnable
m_flDrawDistance
:
float32
1200 (0x04B0)
MNetworkEnable
m_flFadeInStart
:
float32
1204 (0x04B4)
MNetworkEnable
m_flFadeInEnd
:
float32
1208 (0x04B8)
MNetworkEnable
m_flIndirectStrength
:
float32
1212 (0x04BC)
MNetworkEnable
m_nVolumeDepth
:
int32
1216 (0x04C0)
MNetworkEnable
m_fFirstVolumeSliceThickness
:
float32
1220 (0x04C4)
MNetworkEnable
m_nIndirectTextureDimX
:
int32
1224 (0x04C8)
MNetworkEnable
m_nIndirectTextureDimY
:
int32
1228 (0x04CC)
MNetworkEnable
m_nIndirectTextureDimZ
:
int32
1232 (0x04D0)
MNetworkEnable
m_vBoxMins
:
Vector
1236 (0x04D4)
MNetworkEnable
m_vBoxMaxs
:
Vector
1248 (0x04E0)
MNetworkEnable
m_bActive
:
bool
1260 (0x04EC)
MNetworkEnable
m_flStartAnisoTime
:
GameTime_t
1264 (0x04F0)
MNetworkEnable
m_flStartScatterTime
:
GameTime_t
1268 (0x04F4)
MNetworkEnable
m_flStartDrawDistanceTime
:
GameTime_t
1272 (0x04F8)
MNetworkEnable
m_flStartAnisotropy
:
float32
1276 (0x04FC)
MNetworkEnable
m_flStartScattering
:
float32
1280 (0x0500)
MNetworkEnable
m_flStartDrawDistance
:
float32
1284 (0x0504)
MNetworkEnable
m_flDefaultAnisotropy
:
float32
1288 (0x0508)
MNetworkEnable
m_flDefaultScattering
:
float32
1292 (0x050C)
MNetworkEnable
m_flDefaultDrawDistance
:
float32
1296 (0x0510)
MNetworkEnable
m_bStartDisabled
:
bool
1300 (0x0514)
MNetworkEnable
m_bEnableIndirect
:
bool
1301 (0x0515)
MNetworkEnable
m_bIsMaster
:
bool
1302 (0x0516)
MNetworkEnable
m_hFogIndirectTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1304 (0x0518)
MNetworkEnable
m_nForceRefreshCount
:
int32
1312 (0x0520)
MNetworkEnable
m_fNoiseSpeed
:
float32
1316 (0x0524)
MNetworkEnable
m_fNoiseStrength
:
float32
1320 (0x0528)
MNetworkEnable
m_vNoiseScale
:
Vector
1324 (0x052C)
MNetworkEnable
m_fWindSpeed
:
float32
1336 (0x0538)
MNetworkEnable
m_vWindDirection
:
Vector
1340 (0x053C)
MNetworkEnable
m_bFirstTime
:
bool
1352 (0x0548)
Also in
client.dll
Counter-Strike 2
Dota 2