Source 2 Viewer
  • CCitadel_ArmorUpgrade_AblativeCoatVData
  • CCitadel_ArmorUpgrade_ActiveBulletShield
  • CCitadel_ArmorUpgrade_ActiveBulletShieldVData
  • CCitadel_ArmorUpgrade_BulletArmorReductionAura
  • CCitadel_ArmorUpgrade_CloakingDevice
  • CCitadel_ArmorUpgrade_CloakingDeviceActive
  • CCitadel_ArmorUpgrade_CloakingDeviceActive_VData
  • CCitadel_ArmorUpgrade_Colossus
  • CCitadel_ArmorUpgrade_Colossus_VData
  • CCitadel_ArmorUpgrade_DamageRecycler
  • CCitadel_ArmorUpgrade_DebuffReducer
  • CCitadel_ArmorUpgrade_DebuffReducerVData
  • CCitadel_ArmorUpgrade_DoubleJump
  • CCitadel_ArmorUpgrade_Frenzy
  • CCitadel_ArmorUpgrade_HealOnLevel
  • CCitadel_ArmorUpgrade_HealOnLevelVData
  • CCitadel_ArmorUpgrade_HighImpactArmor
  • CCitadel_ArmorUpgrade_MetalSkin
  • CCitadel_ArmorUpgrade_PersonalRejuvenator
  • CCitadel_ArmorUpgrade_PersonalRejuvenatorVData
  • CCitadel_ArmorUpgrade_RegeneratingBulletShield
  • CCitadel_ArmorUpgrade_RegenerativeArmor
  • CCitadel_ArmorUpgrade_RegenerativeArmorVData
  • CCitadel_ArmorUpgrade_ReturnFire
  • CCitadel_ArmorUpgrade_ReturnFireVData
  • CCitadel_ArmorUpgrade_Shrink_Ray
  • CCitadel_ArmorUpgrade_SlowImmunity
  • CCitadel_ArmorUpgrade_SlowImmunityVData
  • CCitadel_ArmorUpgrade_SpellShield
  • CCitadel_ArmorUpgrade_SpellShieldVData
  • CCitadel_ArmorUpgrade_SpiritBubble
  • CCitadel_ArmorUpgrade_SpiritBubbleVData
  • CCitadel_ArmorUpgrade_Stimpak
  • CCitadel_ArmorUpgrade_VexBarrier
  • CCitadel_ArmorUpgrade_VexBarrierVData
  • CCitadel_ArmorUpgrade_WeaponShielding
  • CCitadel_ArmorUpgrade_WeaponShieldingVData
  • CCitadel_BaseProp_MidStairs
  • CCitadel_Bounce_Pad
  • CCitadel_Bounce_PadVData
  • CCitadel_BreakableDroppedGoldPickup
  • CCitadel_BreakableDroppedNecroPickup
  • CCitadel_BreakableProp
  • CCitadel_BreakablePropGoldPickup
  • CCitadel_BreakablePropGoldPickupVData
  • CCitadel_BreakablePropHealthPickup
  • CCitadel_BreakablePropHealthPickupVData
  • CCitadel_BreakablePropModifierPickup
  • CCitadel_BreakablePropModifierPickupVData
  • CCitadel_BreakablePropPickup
  • CCitadel_BreakablePropPickupVData
  • CCitadel_BreakablePropVData
  • CCitadel_CapturePointVData
  • CCitadel_CatAnimating
  • CCitadel_CatAnimatingVData
  • CCitadel_CosmeticItem_Snowball
  • CCitadel_CosmeticItem_Snowball_VData
  • CCitadel_CosmeticItem_VotingPoster
  • CCitadel_CosmeticItem_VotingPoster_VData
  • CCitadel_DeployablePreview
  • CCitadel_Destroyable_Building
  • CCitadel_Doorman_Bomb_Debuff
  • CCitadel_Doorman_Bomb_DebuffVData
  • CCitadel_DoorwayPortal
  • CCitadel_DoorwayPortalBacksideBlocker
  • CCitadel_DynamicProp
  • CCitadel_FissureWall
  • CCitadel_FissureWallVData
  • CCitadel_GrandFinaleStage
  • CCitadel_GraveStone_Blocker
  • CCitadel_GuidedArrow_OwlModel
  • CCitadel_Gunslinger_DemonMark
  • CCitadel_Gunslinger_DemonMarkVData
  • CCitadel_HeroTestOrbSpawner
  • CCitadel_HeroTestOrbSpawnerVData
  • CCitadel_HideOutTargetSpawner
  • CCitadel_HideOutTargetSpawnerVData
  • CCitadel_Hideout_Ball
  • CCitadel_Hideout_BallVData
  • CCitadel_Hideout_Clock
Type / to search
  1. Deadlock
  2. server
  3. CitadelItemVData
  4. CCitadel_ArmorUpgrade_PersonalRejuvenatorVData

CCitadel_ArmorUpgrade_PersonalRejuvenatorVData

Inherits from (114 fields)
CitadelItemVDataCitadelAbilityVDataCEntitySubclassVDataBase
  • m_DeployParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6328 (0x18B8)
    MPropertyStartGroup: "Visuals"
  • m_RespawnParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >6552 (0x1998)
  • m_sDeploySound: CSoundEventName6776 (0x1A78)
    MPropertyStartGroup: "Sounds"
  • m_sRespawnSound: CSoundEventName6792 (0x1A88)
Also in
client.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.