Source 2 Viewer
CCitadel_ArmorUpgrade_PersonalRejuvenatorVData
CCitadel_ArmorUpgrade_RegeneratingBulletShield
CCitadel_ArmorUpgrade_RegenerativeArmor
CCitadel_ArmorUpgrade_RegenerativeArmorVData
CCitadel_ArmorUpgrade_ReturnFire
CCitadel_ArmorUpgrade_ReturnFireVData
CCitadel_ArmorUpgrade_Shrink_Ray
CCitadel_ArmorUpgrade_SlowImmunity
CCitadel_ArmorUpgrade_SlowImmunityVData
CCitadel_ArmorUpgrade_SpellShield
CCitadel_ArmorUpgrade_SpellShieldVData
CCitadel_ArmorUpgrade_SpiritBubble
CCitadel_ArmorUpgrade_SpiritBubbleVData
CCitadel_ArmorUpgrade_Stimpak
CCitadel_ArmorUpgrade_VexBarrier
CCitadel_ArmorUpgrade_VexBarrierVData
CCitadel_ArmorUpgrade_WeaponShielding
CCitadel_ArmorUpgrade_WeaponShieldingVData
CCitadel_BaseProp_MidStairs
CCitadel_Bounce_Pad
CCitadel_Bounce_PadVData
CCitadel_BreakableDroppedGoldPickup
CCitadel_BreakableDroppedNecroPickup
CCitadel_BreakableProp
CCitadel_BreakablePropGoldPickup
CCitadel_BreakablePropGoldPickupVData
CCitadel_BreakablePropHealthPickup
CCitadel_BreakablePropHealthPickupVData
CCitadel_BreakablePropModifierPickup
CCitadel_BreakablePropModifierPickupVData
CCitadel_BreakablePropPickup
CCitadel_BreakablePropPickupVData
CCitadel_BreakablePropVData
CCitadel_CapturePointVData
CCitadel_CatAnimating
CCitadel_CatAnimatingVData
CCitadel_CosmeticItem_Snowball
CCitadel_CosmeticItem_Snowball_VData
CCitadel_CosmeticItem_VotingPoster
CCitadel_CosmeticItem_VotingPoster_VData
CCitadel_DeployablePreview
CCitadel_Destroyable_Building
CCitadel_Doorman_Bomb_Debuff
CCitadel_Doorman_Bomb_DebuffVData
CCitadel_DoorwayPortal
CCitadel_DoorwayPortalBacksideBlocker
CCitadel_DynamicProp
CCitadel_FissureWall
CCitadel_FissureWallVData
CCitadel_GrandFinaleStage
CCitadel_GraveStone_Blocker
CCitadel_GuidedArrow_OwlModel
CCitadel_Gunslinger_DemonMark
CCitadel_Gunslinger_DemonMarkVData
CCitadel_HeroTestOrbSpawner
CCitadel_HeroTestOrbSpawnerVData
CCitadel_HideOutTargetSpawner
CCitadel_HideOutTargetSpawnerVData
CCitadel_Hideout_Ball
CCitadel_Hideout_BallVData
CCitadel_Hideout_Clock
CCitadel_Hideout_ClockVData
CCitadel_Ice_Dome_Blocker
CCitadel_Ice_Path_Shard_Physics
CCitadel_InfoTrooperSpawnAPI
CCitadel_Item
CCitadel_Item_AOERoot
CCitadel_Item_AOE_Tech_Shield
CCitadel_Item_AOE_Tech_ShieldVData
CCitadel_Item_ActiveReload
CCitadel_Item_ArcticBlast
CCitadel_Item_ArcticBlast_VData
CCitadel_Item_Aura_Base
CCitadel_Item_BaseProjectileAOEModifier
CCitadel_Item_BaseProjectileAOEModifierVData
CCitadel_Item_Bubble
CCitadel_Item_BubbleVData
CCitadel_Item_Camouflage
CCitadel_Item_CelestialGuidance
CCitadel_Item_CelestialGuidanceVData
Type
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to search
Deadlock
server
CCitadelAnimatingModelEntity
CCitadel_Bounce_Pad
CCitadel_Bounce_Pad
MNetworkVarNames
"float m_flUpFactor"
"float m_flBounceVelocity"
"GameTime_t m_tDeactivationTime"
Inherits from (138 fields)
CCitadelAnimatingModelEntity
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_hAbility
:
CHandle
<
CCitadelBaseAbility
>
3040 (0x0BE0)
m_flUpFactor
:
float32
3044 (0x0BE4)
MNetworkEnable
m_flBounceVelocity
:
float32
3048 (0x0BE8)
MNetworkEnable
m_tDeactivationTime
:
GameTime_t
3052 (0x0BEC)
MNetworkEnable
m_bDeactivated
:
bool
3056 (0x0BF0)
m_flBarrelBounceVelocity
:
float32
3060 (0x0BF4)
m_flBarrelUpFactor
:
float32
3064 (0x0BF8)
m_bSpeedOnLand
:
bool
3068 (0x0BFC)
m_vBouncedPlayerBefore
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
3072 (0x0C00)
Also in
client.dll