Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CCitadel_Ability_Fortuna_PrimaryWeaponVData
CCitadel_Ability_Frank_PainAura
CCitadel_Ability_Frank_PainAuraVData
CCitadel_Ability_Frank_PrimaryWeapon
CCitadel_Ability_Frank_PrimaryWeaponVData
CCitadel_Ability_Frank_Revive
CCitadel_Ability_Frank_ReviveVData
CCitadel_Ability_Frank_SelfZap
CCitadel_Ability_Frank_SelfZapVData
CCitadel_Ability_Frank_ShockTarget2
CCitadel_Ability_Frank_ShockTarget2VData
CCitadel_Ability_GangActivity
CCitadel_Ability_GangActivity_Cancel
CCitadel_Ability_GenericPerson_1
CCitadel_Ability_GenericPerson_2
CCitadel_Ability_GenericPerson_3
CCitadel_Ability_GenericPerson_4
CCitadel_Ability_Ghost_BloodShards
CCitadel_Ability_GoldenIdol
CCitadel_Ability_GoldenIdolVData
CCitadel_Ability_GooBowlingBall
CCitadel_Ability_GooGrenade
CCitadel_Ability_Graf_Ability01
CCitadel_Ability_Graf_Ability02
CCitadel_Ability_Graf_Ability03
CCitadel_Ability_Graf_Ability04
CCitadel_Ability_Gravity_Lasso
CCitadel_Ability_Gravity_Lasso_VData
CCitadel_Ability_GuidedArrow
CCitadel_Ability_Gunslinger_DemonCarbine
CCitadel_Ability_Gunslinger_DemonCarbineVData
CCitadel_Ability_Gunslinger_KnockbackBlast
CCitadel_Ability_Gunslinger_KnockbackBlastVData
CCitadel_Ability_Gunslinger_Salvo
CCitadel_Ability_Gunslinger_SalvoVData
CCitadel_Ability_Gunslinger_SpreadingFire
CCitadel_Ability_Gunslinger_SpreadingFireVData
CCitadel_Ability_Haze_StackingDamage
CCitadel_Ability_HealingSlash
CCitadel_Ability_HealthSwap
CCitadel_Ability_HealthSwapVData
CCitadel_Ability_HighAlert
CCitadel_Ability_HoldMelee
CCitadel_Ability_Hook
CCitadel_Ability_HornetLeap
CCitadel_Ability_HornetSting
CCitadel_Ability_Hornet_Chain
CCitadel_Ability_Hornet_Snipe
CCitadel_Ability_IceBeam
CCitadel_Ability_IceBeamVData
CCitadel_Ability_IceDome
CCitadel_Ability_IceDomeVData
CCitadel_Ability_IceGrenade
CCitadel_Ability_IceGrenadeVData
CCitadel_Ability_IcePath
CCitadel_Ability_IcePathVData
CCitadel_Ability_ImmobilizeTrap
CCitadel_Ability_IncendiaryProjectile
CCitadel_Ability_InfinitySlash
CCitadel_Ability_InfinitySlashVData
CCitadel_Ability_Intimidate
CCitadel_Ability_Jump
CCitadel_Ability_Kobun
CCitadel_Ability_Lash
CCitadel_Ability_LashDownStrike
CCitadel_Ability_Lash_Flog
CCitadel_Ability_Lash_Ultimate
CCitadel_Ability_LifeDrain
CCitadel_Ability_LifeDrainVData
CCitadel_Ability_LightningBall
CCitadel_Ability_LockDown
CCitadel_Ability_MageWalk
CCitadel_Ability_MageWalkVData
CCitadel_Ability_Magician_AnimalCurse
CCitadel_Ability_Magician_AnimalCurseVData
CCitadel_Ability_Magician_AnimalHexArea
CCitadel_Ability_Magician_AnimalHexAreaVData
CCitadel_Ability_Magician_BigBolt
CCitadel_Ability_Magician_BigBoltVData
CCitadel_Ability_Magician_CopyUlt
Type
/
to search schemas
Deadlock
server
CCitadel_Ability_BaseHeldItemVData
CCitadel_Ability_GoldenIdolVData
CCitadel_Ability_GoldenIdolVData
6336 bytes (0x18C0), align 8
Source
Inherits
CCitadel_Ability_BaseHeldItemVData
CitadelAbilityVData
CEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
client
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x14CF
m_OnKnockedOffHolderParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5328
0x14D0
MPropertyStartGroup
: "Visuals"
m_OnKnockedOffUrnParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5552
0x15B0
m_OnOverheldDamageParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
5776
0x1690
m_OnExpireParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6000
0x1770
m_strUrnMeleeDropSound
CSoundEventName
6224
0x1850
MPropertyStartGroup
: "Sounds"
m_strUrnOverheldDamageSound
CSoundEventName
6240
0x1860
m_strUrnDroppedOffSound
CSoundEventName
6256
0x1870
m_DropoffTimerModifier
CEmbeddedSubclass
<
CCitadelModifier
>
6272
0x1880
MPropertyStartGroup
: "Modifiers"
m_HoldingIdolModifier
CEmbeddedSubclass
<
CCitadelModifier
>
6288
0x1890
m_flRevealTime
float32
= 30
6304
0x18A0
MPropertyStartGroup
: "Gameplay"
m_iComebackBounty
int32
= 130
6308
0x18A4
m_flDamageTickRate
float32
= 1
6312
0x18A8
m_flMaxHealthDamage
float32
= 0.01
6316
0x18AC
m_flTimeToDamage
float32
= 75
6320
0x18B0
m_flTimeToRunBackInstantly
float32
= 40
6324
0x18B4
m_flHeldTimeRadius
float32
= 1574.800049
6328
0x18B8
m_flJuggleTimeAdd
float32
= 8
6332
0x18BC