Source 2 Viewer
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eEconItemOrigin
eRollType
filter_t
fogparams_t
globalentity_t
hudtextparms_t
ice_path_shard_model_desc_t
item_definition_index_t
item_steam_cache_version_t
itemid_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundlevel_t
style_index_t
thinkfunc_t
vote_create_failed_t
server (3419)
AIMotorTransitionState_t
AIScheduleState_t
AISquadSlotTargetInfo_t
AI_CustomMantleRequest
AI_CustomMoveRequest
AI_FacingRequestClearBehavior_t
AI_FacingTargetRequestSource_t
AI_ForceFacingOwner_t
AI_FreePassParams_t
AI_Locomotion_MovementHeading_t
AI_Locomotion_StopType_t
AI_MotorGroundAnimGraph_Flags_t
AI_MotorGroundAnimGraph_PathAlignmentMode_t
AI_MotorGroundAnimGraph_StateType_t
AI_MovementGaitRequestSource_t
AI_MovementGaitSetRequestSource_t
AI_NavGoalFlags_t
AI_NavGoal_t
AI_NavSetGoalFlags_t
AI_NavUpdateGoalFlags_t
AI_ScheduleFacingTargetPriority_t
AI_SensingFlags_t
AI_StanceRequestSource_t
AI_StrafingRequestSource_t
AI_Strafing_t
AI_TaskFailureCode_t
AI_VolumetricEventCategory_t
AI_VolumetricEventChannel_t
AI_VolumetricEventFlags_t
AI_VolumetricEventHandle_t
AI_VolumetricEventTypeMask_t
AI_VolumetricEventType_t
AI_Waypoint_t
AbilityResource_t
AbilityUpgradeState_t
ActiveModelConfig_t
AirheartLockOnTarget_t
AutoRoomDoorwayPairs_t
CAITestPath
CAI_AnimGraphServices
CAI_AnimGraphServices_GraphController
CAI_BaseNPC
CAI_BaseNPCAPI
CAI_BaseNPCVData
CAI_Behavior
CAI_BehaviorHost
CAI_ChangeHintGroup
CAI_CitadelLocalNavigator
CAI_CitadelMotor
CAI_CitadelNPC
CAI_CitadelNPCVData
CAI_CitadelNPC_GraphController
CAI_CitadelNavigator
Type
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Deadlock
client
shard_model_desc_t
shard_model_desc_t
MNetworkVarNames
"int32 m_nModelID"
"HMaterialStrong m_hMaterialBase"
"HMaterialStrong m_hMaterialDamageOverlay"
"ShardSolid_t m_solid"
"Vector2D m_vecPanelSize"
expand…
m_nModelID
:
int32
8 (0x08)
MNetworkEnable
m_hMaterialBase
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
16 (0x10)
MNetworkEnable
m_hMaterialDamageOverlay
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
24 (0x18)
MNetworkEnable
m_solid
:
ShardSolid_t
32 (0x20)
MNetworkEnable
m_vecPanelSize
:
Vector2D
36 (0x24)
MNetworkEnable
m_vecStressPositionA
:
Vector2D
44 (0x2C)
MNetworkEnable
m_vecStressPositionB
:
Vector2D
52 (0x34)
MNetworkEnable
m_vecPanelVertices
:
C_NetworkUtlVectorBase
<
Vector2D
>
64 (0x40)
MNetworkEnable
m_vInitialPanelVertices
:
C_NetworkUtlVectorBase
<
Vector4D
>
88 (0x58)
MNetworkEnable
m_flGlassHalfThickness
:
float32
112 (0x70)
MNetworkEnable
m_bHasParent
:
bool
116 (0x74)
MNetworkEnable
m_bParentFrozen
:
bool
117 (0x75)
MNetworkEnable
m_SurfacePropStringToken
:
CUtlStringToken
120 (0x78)
MNetworkEnable
Referenced by (1)
C_ShatterGlassShardPhysics
m_ShardDesc
Also in
server.dll
Counter-Strike 2