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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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All
10,187
Classes
9,310
Enums
877
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2,141
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26
Networked
858
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6,248
eEconItemOrigin
eRollType
entitytable_t
filter_t
fogparams_t
globalentity_t
globalentitydatabase_t
hudtextparms_t
ice_path_shard_model_desc_t
item_definition_index_t
item_steam_cache_version_t
itemid_t
levellist_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
screenfade_t
screenshake_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundcommands_t
soundlevel_t
style_index_t
thinkfunc_t
unacknowledged_item_inventory_positions_t
vote_create_failed_t
server
3,659
AIExtendedSaveHeader_t
AIMotorTransitionState_t
AIScheduleState_t
AISchedulerSave_t
AI_ArrivalDirection_t
AI_CustomMantleRequest
AI_CustomMoveRequest
AI_EnemyEludingState_t
AI_EnemyInfo_t
AI_FacingRequestClearBehavior_t
AI_FacingTargetRequestSource_t
AI_ForceFacingOwner_t
AI_MemoryData_t
AI_MotorGroundAnimGraph_Flags_t
AI_MotorGroundAnimGraph_PathAlignmentMode_t
AI_MotorGroundAnimGraph_StopType_t
AI_MotorGroundAnimGraph_StrafeDirection_t
AI_MotorGroundAnimGraph_StrafeTransitionDirection_t
AI_MovementGaitRequestSource_t
AI_MovementGaitSetRequestSource_t
AI_NavGoalFlags_t
AI_NavGoal_t
AI_NavSetGoalFlags_t
AI_NavStopMovingFacing_t
AI_NavStopMovingMode_t
AI_NavigatorConfig_t
AI_PathGoal_t
AI_PathMotion_t
AI_PathfindingData_DirectionalGoal_t
AI_PathfindingData_MultiGoal_t
AI_PathfindingData_RadialGoal_t
AI_PathfindingData_RandomGoal_t
AI_PathfindingData_StopGoal_t
AI_PathfindingData_VectorGoal_t
AI_PathfindingData_WanderGoal_t
AI_PathfindingData_Waypoints_t
AI_PathfindingData_t
AI_ScheduleFacingTargetPriority_t
AI_SensingFlags_t
AI_StanceRequestSource_t
AI_StrafingRequestSource_t
AI_Strafing_t
AI_TaskFailureCode_t
AI_VolumetricEventCategory_t
AI_VolumetricEventChannel_t
AI_VolumetricEventCustomDataEmpty_t
AI_VolumetricEventFlags_t
AI_VolumetricEventHandle_t
AI_VolumetricEventTypeMask_t
AI_VolumetricEventType_t
AI_WaypointState_t
Type
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Deadlock
client
shard_model_desc_t
shard_model_desc_t
128 bytes (0x80)
Source
Used by fields
C_ShatterGlassShardPhysics
m_ShardDesc
Also in
server
Counter-Strike 2
Half-Life: Alyx
differs
Fields
Networked
Name
Type
Offset
m_nModelID
int32
8
0x08
m_hMaterialBase
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
16
0x10
as
HMaterialStrong
resource
vmat
m_hMaterialDamageOverlay
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
24
0x18
as
HMaterialStrong
resource
vmat
m_solid
ShardSolid_t
32
0x20
m_vecPanelSize
Vector2D
36
0x24
m_vecStressPositionA
Vector2D
44
0x2C
m_vecStressPositionB
Vector2D
52
0x34
m_vecPanelVertices
C_NetworkUtlVectorBase
<
Vector2D
>
64
0x40
m_vInitialPanelVertices
C_NetworkUtlVectorBase
<
Vector4D
>
88
0x58
m_flGlassHalfThickness
float32
112
0x70
m_bHasParent
bool
116
0x74
m_bParentFrozen
bool
117
0x75
m_SurfacePropStringToken
CUtlStringToken
120
0x78
sent as
uint32