Source 2 Viewer
EHeroType
EHideoutButtonAction
EHideoutButtonInteractStyle
EInButtonState
EItemSlotTypes_t
EJetpackMode_t
EJumpType_t
EKnockDownTypes
ELOSCheck
ELashGrappleState
ELassoHoldPosition
ELeapState_t
ELobbyServerState
ELockonState
ELootTableEntryType
EMantleType
EMatchTrackedStatImpl
EMaxSpeedState
EMeleeHold_AttackState
EMeleeHold_AttackType
EMidStairsLocation_t
EMiniMapMarkerType_t
EMinimapHeight
EMinimapRevealReason
EModTier_t
EModifierEvent
EModifierPriority
EModifierScriptVariantType
EModifierScriptedEvent
EModifierState
EModifierValue
EMusicState_t
ENPCBehaviorOverride_t
ENetworkDisconnectionReason
ENeutralTrooperType
ENeutralWeakPointType
ENewSettingsBadge
ENextAttackDelayReason_t
EObjectivePositions_t
EPlayOfTheGameReplayTrigger
EPlayOfTheGameState
EPlayerPlayState
EPlayerSprayStatus
EPlayerTrackedStatImpl
EPreviewStatFlags
EProceduralRagdollWeightIndexPropagationMethod
EProfileCardSlotType
EProgressType_t
EPropertyValueContext
EProtoDebugVisiblity
EQueryCvarValueStatus
EQuickCastMode
ERejuvenatorRespawnMechanic
ERocketeerState
ESOMsg
EShopFilters_t
EShopGroups
ESkullState_t
ESource2PlayStatsFieldType
ESourceEngine
ESplitScreenMessageType
ESprintAnimState
EStatsType
EStreetBrawlGameState
ESwingState_t
ETEProtobufIds
ETeamTrackedStatImpl
ETelepunchState_t
ETier3Phase_t
ETier3State_t
ETrackedProjectileTarget_t
ETrackedStatAggregate
EViscousBowlingBallState_t
EWallAttachState
EWallJumpFacing
EWeakPointBreakBehavior
EWraithCardType
EconEntityParticleDisableMode_t
EngineCountdownTimer
EngineLoopState_t
Type
/
to search
Deadlock
client
EMeleeHold_AttackType
EMeleeHold_AttackType
uint32_t
EAttackType_None
=
0
0x00
MPropertySuppressEnumerator
EAttackType_Light
=
1
0x01
EAttackType_Heavy
=
2
0x02
EAttackType_HeavyAir
=
3
0x03
EAttackType_Slide
=
4
0x04
Referenced by (4)
CAbilityHoldMelee_VData
m_mapAttacks
CCitadel_Ability_HoldMelee
m_eCurrentAttackType
CAbilityHoldMelee_VData
m_mapAttacks
CCitadel_Ability_HoldMelee
m_eCurrentAttackType