Source 2 Viewer
ELobbyServerState
ELockonState
ELootTableEntryType
EMantleType
EMatchTrackedStatImpl
EMaxSpeedState
EMeleeHold_AttackState
EMeleeHold_AttackType
EMidStairsLocation_t
EMiniMapMarkerType_t
EMinimapHeight
EMinimapRevealReason
EModTier_t
EModifierEvent
EModifierPriority
EModifierScriptVariantType
EModifierScriptedEvent
EModifierState
EModifierValue
EMusicState_t
ENPCBehaviorOverride_t
ENetworkDisconnectionReason
ENeutralTrooperType
ENeutralWeakPointType
ENewSettingsBadge
ENextAttackDelayReason_t
EObjectivePositions_t
EPlayOfTheGameReplayTrigger
EPlayOfTheGameState
EPlayerPlayState
EPlayerSprayStatus
EPlayerTrackedStatImpl
EPreviewStatFlags
EProceduralRagdollWeightIndexPropagationMethod
EProfileCardSlotType
EProgressType_t
EPropertyValueContext
EProtoDebugVisiblity
EQueryCvarValueStatus
EQuickCastMode
ERejuvenatorRespawnMechanic
ERocketeerState
ESOMsg
EShopFilters_t
EShopGroups
ESkullState_t
ESource2PlayStatsFieldType
ESourceEngine
ESplitScreenMessageType
ESprintAnimState
EStatsType
EStreetBrawlGameState
ESwingState_t
ETEProtobufIds
ETeamTrackedStatImpl
ETelepunchState_t
ETier3Phase_t
ETier3State_t
ETrackedProjectileTarget_t
ETrackedStatAggregate
EViscousBowlingBallState_t
EWallAttachState
EWallJumpFacing
EWeakPointBreakBehavior
EWraithCardType
EconEntityParticleDisableMode_t
EngineCountdownTimer
EngineLoopState_t
EntityAttachmentType_t
EntityDisolveType_t
EntityDistanceMode_t
EntityEffects_t
EntityPlatformTypes_t
EntityRenderAttribute_t
EntitySubclassScope_t
EventAdvanceTick_t
EventAppShutdown_t
EventClientAdvanceNonRenderedFrame_t
EventClientAdvanceTick_t
EventClientFrameSimulate_t
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Deadlock
client
EMusicState_t
EMusicState_t
uint32_t
EMusicState_Invalid
=
-1
0xFFFFFFFF
EMusicState_None
=
0
0x00
EMusicState_Zipline
=
1
0x01
EMusicState_TutorialCombat
=
2
0x02
EMusicState_Shop
=
3
0x03
EMusicState_Idol_Carry
=
4
0x04
EStinger_PlayerKillStreak_FirstBlood
=
5
0x05
EStinger_Idol_PickedUp
=
6
0x06
EStinger_Idol_Returned
=
7
0x07
EStinger_HeroDeath
=
8
0x08
EStinger_BossKilled_T1_Friendly
=
9
0x09
EStinger_BossKilled_T1_Enemy
=
10
0x0A
EStinger_BossKilled_T2_Friendly
=
11
0x0B
EStinger_BossKilled_T2_Enemy
=
12
0x0C
EMusicState_BaseUnderAttack
=
13
0x0D
EStinger_KillStreak_01
=
14
0x0E
EStinger_KillStreak_02
=
15
0x0F
EStinger_KillStreak_03
=
16
0x10
EStinger_KillStreak_04
=
17
0x11
EStinger_KillStreak_05
=
18
0x12
EStinger_KillStreak_06
=
19
0x13
EStinger_KillStreak_07
=
20
0x14
EStinger_KillStreak_08
=
21
0x15
EStinger_KillStreak_09
=
22
0x16
EStinger_KillStreak_10
=
23
0x17
EStinger_MidBoss_Arrived
=
24
0x18
EStinger_RejuvinatorDescent
=
25
0x19
EStinger_RejuvinatorClaimed_Friendly
=
26
0x1A
EStinger_RejuvinatorClaimed_Enemy
=
27
0x1B
EStinger_RejuvinatorExpired
=
28
0x1C
EStinger_BossKilled_TitanShield1_Enemy
=
29
0x1D
EStinger_BossKilled_TitanShield2_Enemy
=
30
0x1E
EStinger_BossKilled_Titan_Enemy
=
31
0x1F
EStinger_BossKilled_TitanShield1_Friendly
=
32
0x20
EStinger_BossKilled_TitanShield2_Friendly
=
33
0x21
EStinger_BossKilled_Titan_Friendly
=
34
0x22
EStinger_RespawnCountdown
=
35
0x23
EStinger_Respawn
=
36
0x24
EStinger_Respawn_Rejuvinator
=
37
0x25
EStinger_CheaterVote
=
38
0x26
EMusicState_Won
=
39
0x27
EMusicState_Lost
=
40
0x28
EMusicState_HideoutBuild
=
41
0x29
EMusicState_Hideout
=
42
0x2A
EMusicState_HideoutSearch
=
43
0x2B
EMusicState_HideoutWait
=
44
0x2C
EMusicState_HideoutRem
=
45
0x2D
EMusicState_Title
=
46
0x2E
EStinger_RevealRank_01
=
47
0x2F
EStinger_RevealRank_02
=
48
0x30
EStinger_RevealRank_03
=
49
0x31
EStinger_RevealRank_04
=
50
0x32
EStinger_RevealRank_05
=
51
0x33
EStinger_RevealRank_06
=
52
0x34
EStinger_RevealRank_07
=
53
0x35
EStinger_RevealRank_08
=
54
0x36
EStinger_RevealRank_09
=
55
0x37
EStinger_RevealRank_10
=
56
0x38
EStinger_RevealRank_11
=
57
0x39
EStinger_RevealVote
=
58
0x3A
EMusicState_AssignedGameLobby
=
59
0x3B
EMusicState_MatchIntro_Connecting
=
60
0x3C
EMusicState_MatchIntro_HeroReveal
=
61
0x3D
EMusicState_Brawl_RoundWon
=
62
0x3E
EMusicState_Brawl_RoundLost
=
63
0x3F
EMusicState_Brawl_RoundWait
=
64
0x40
EStinger_Brawl_OvertimeAnnounce
=
65
0x41
EMusicState_Brawl_RoundStart1
=
66
0x42
EMusicState_Brawl_RoundStart2
=
67
0x43
EMusicState_Brawl_RoundStart3
=
68
0x44
EMusicState_Brawl_RoundStart4
=
69
0x45
EMusicState_Brawl_RoundStart5
=
70
0x46
EMusicState_Brawl_MatchWon
=
71
0x47
EMusicState_Brawl_MatchLost
=
72
0x48
EMusicState_PostGame
=
73
0x49
EMusicState_MatchStart_Main
=
74
0x4A
EMusicState_MatchStart_Brawl
=
75
0x4B
EMusicState_Count
=
76
0x4C
Referenced by (2)
CitadelMusicCueData_t
m_nDeferState
CitadelMusicCues_t
m_MusicStateData