Source 2 Viewer
  • CCitadel_Modifier_ThrownShiv_Slow_Debuff
  • CCitadel_Modifier_Thumper_2_Aura
  • CCitadel_Modifier_Thumper_2_AuraVData
  • CCitadel_Modifier_Thumper_3
  • CCitadel_Modifier_Thumper_Ability_2
  • CCitadel_Modifier_Thumper_EnemyPulled
  • CCitadel_Modifier_Thumper_EnemyPulled_VData
  • CCitadel_Modifier_Thumper_PullAOE
  • CCitadel_Modifier_Thumper_PullAOE_VData
  • CCitadel_Modifier_Tier2Boss_LaserBeam
  • CCitadel_Modifier_Tier2Boss_LaserCharge
  • CCitadel_Modifier_Tier2Boss_RocketDamage_Aura
  • CCitadel_Modifier_Tier2Boss_RocketDamage_AuraDebuff
  • CCitadel_Modifier_Tier3BossInvuln
  • CCitadel_Modifier_Tier3Boss_Base
  • CCitadel_Modifier_Tier3Boss_LaserBeam
  • CCitadel_Modifier_Tier3Boss_Laser_Aura
  • CCitadel_Modifier_Tier3Boss_Laser_Debuff
  • CCitadel_Modifier_Tier3_DamagePulse
  • CCitadel_Modifier_Tier3_DamagePulseVData
  • CCitadel_Modifier_TimeWall_Aura
  • CCitadel_Modifier_TimeWall_AuraVData
  • CCitadel_Modifier_TinyCharacter
  • CCitadel_Modifier_Tokamak_AllySmokeAOE
  • CCitadel_Modifier_Tokamak_AllySmokeAOE_VData
  • CCitadel_Modifier_Tokamak_EnemySmokeAOE
  • CCitadel_Modifier_Tokamak_EnemySmokeAOE_VData
  • CCitadel_Modifier_Tokamak_HeatSinks_DOT
  • CCitadel_Modifier_Tokamak_HeatSinks_DOT_VData
  • CCitadel_Modifier_TossUp
  • CCitadel_Modifier_TrapperPoisonJar_Aura
  • CCitadel_Modifier_Trapper_Immobilize
  • CCitadel_Modifier_Trapper_SpiderShield
  • CCitadel_Modifier_Trapper_StealSpiritDebuff
  • CCitadel_Modifier_TriggerPush
  • CCitadel_Modifier_TriggerTowerRegen
  • CCitadel_Modifier_TrooperDisabledInvulnerability
  • CCitadel_Modifier_TrooperDisabledInvulnerabilityFX
  • CCitadel_Modifier_Trooper_InEnemyBaseResist
  • CCitadel_Modifier_Trooper_InEnemyBaseResistVData
  • CCitadel_Modifier_Trooper_ShrineDownBuff
  • CCitadel_Modifier_Trooper_ShrineDownBuffVData
  • CCitadel_Modifier_TrophyCollectorPassiveGold
  • CCitadel_Modifier_TurnCameraToTarget
  • CCitadel_Modifier_UIAbilityHudNotificaiton
  • CCitadel_Modifier_UIAbilityHudNotificaitonVData
  • CCitadel_Modifier_UIHudMessage
  • CCitadel_Modifier_UltCombo_Self
  • CCitadel_Modifier_UltCombo_Target
  • CCitadel_Modifier_UltCombo_TargetVData
  • CCitadel_Modifier_UltimateBurst_DelayedEffect
  • CCitadel_Modifier_UltimateBurst_Proc
  • CCitadel_Modifier_UltimateBurst_ProcVData
  • CCitadel_Modifier_Unicorn_DazzlingOrbNextTarget
  • CCitadel_Modifier_Unicorn_DazzlingOrbNextTargetVData
  • CCitadel_Modifier_Unicorn_PrismaticGuard
  • CCitadel_Modifier_Unicorn_PrismaticGuardVData
  • CCitadel_Modifier_Unstable_Concoction
  • CCitadel_Modifier_Unstable_ConcoctionVData
  • CCitadel_Modifier_Unstick
  • CCitadel_Modifier_Unstoppable
  • CCitadel_Modifier_UnstoppableVData
  • CCitadel_Modifier_Upgrade_Headhunter_HeadshotBuff
  • CCitadel_Modifier_Upgrade_Magic_Storm
  • CCitadel_Modifier_Upgrade_OverdriveClip
  • CCitadel_Modifier_Upgrade_OverdriveClip_Reload
  • CCitadel_Modifier_Upgrade_OverdriveClip_VData
  • CCitadel_Modifier_Upgrade_SpellslingerHeadshots_Debuff
  • CCitadel_Modifier_Upgrade_SpiritSnatch_Buff
  • CCitadel_Modifier_Upgrade_SpiritSnatch_Debuff
  • CCitadel_Modifier_UppercutClipSize
  • CCitadel_Modifier_Uppercut_Buff
  • CCitadel_Modifier_Uppercutted
  • CCitadel_Modifier_Urn_Debuff
  • CCitadel_Modifier_Urn_DebuffVData
  • CCitadel_Modifier_VacuumAura
  • CCitadel_Modifier_VacuumAuraTarget
  • CCitadel_Modifier_VacuumAuraTargetModifierVData
  • CCitadel_Modifier_VampireBat_BatCloud_Self
  • CCitadel_Modifier_VampireBat_BatCloud_SelfVData
Type / to search
  1. Deadlock
  2. client
  3. CCitadelModifierVData
  4. CCitadel_Modifier_Tier3_DamagePulseVData

CCitadel_Modifier_Tier3_DamagePulseVData

Inherits from (61 fields)
CCitadelModifierVDataCModifierVDataCEntitySubclassVDataBase
  • m_AmberZapParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >1872 (0x0750)
    MPropertyStartGroup: "Visuals"
  • m_SapphZapParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >2096 (0x0830)
  • m_strPulseTickSound: CSoundEventName2320 (0x0910)
    MPropertyStartGroup: "Sounds"
  • m_iMaxTargets: int32 = 22336 (0x0920)
    MPropertyStartGroup: "Gameplay"
  • m_flRadius: float32 = 12002340 (0x0924)
  • m_flDamagePerPulse: float32 = 752344 (0x0928)
  • m_flStartTickRate: float32 = 1.52348 (0x092C)
  • m_flEndTickRate: float32 = 0.32352 (0x0930)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.