Source 2 Viewer
CCitadel_Modifier_TeleportToObjectiveVData
CCitadel_Modifier_TenguUrn_Aura
CCitadel_Modifier_TetherNoConnection
CCitadel_Modifier_TetherNoConnectionVData
CCitadel_Modifier_ThermalDetonator_Debuff
CCitadel_Modifier_ThermalDetonator_Thinker
CCitadel_Modifier_ThermalDetonator_ThinkerVData
CCitadel_Modifier_ThrowSandDebuff
CCitadel_Modifier_ThrowSandDebuffVData
CCitadel_Modifier_ThrownShiv_Damage_Debuff
CCitadel_Modifier_ThrownShiv_Slow_Debuff
CCitadel_Modifier_Thumper_2_Aura
CCitadel_Modifier_Thumper_2_AuraVData
CCitadel_Modifier_Thumper_3
CCitadel_Modifier_Thumper_Ability_2
CCitadel_Modifier_Thumper_EnemyPulled
CCitadel_Modifier_Thumper_EnemyPulled_VData
CCitadel_Modifier_Thumper_PullAOE
CCitadel_Modifier_Thumper_PullAOE_VData
CCitadel_Modifier_Tier2Boss_LaserBeam
CCitadel_Modifier_Tier2Boss_LaserCharge
CCitadel_Modifier_Tier2Boss_RocketDamage_Aura
CCitadel_Modifier_Tier2Boss_RocketDamage_AuraDebuff
CCitadel_Modifier_Tier3BossInvuln
CCitadel_Modifier_Tier3Boss_Base
CCitadel_Modifier_Tier3Boss_LaserBeam
CCitadel_Modifier_Tier3Boss_Laser_Aura
CCitadel_Modifier_Tier3Boss_Laser_Debuff
CCitadel_Modifier_Tier3_DamagePulse
CCitadel_Modifier_Tier3_DamagePulseVData
CCitadel_Modifier_TimeWall_Aura
CCitadel_Modifier_TimeWall_AuraVData
CCitadel_Modifier_TinyCharacter
CCitadel_Modifier_Tokamak_AllySmokeAOE
CCitadel_Modifier_Tokamak_AllySmokeAOE_VData
CCitadel_Modifier_Tokamak_EnemySmokeAOE
CCitadel_Modifier_Tokamak_EnemySmokeAOE_VData
CCitadel_Modifier_Tokamak_HeatSinks_DOT
CCitadel_Modifier_Tokamak_HeatSinks_DOT_VData
CCitadel_Modifier_TossUp
CCitadel_Modifier_TrapperPoisonJar_Aura
CCitadel_Modifier_Trapper_Immobilize
CCitadel_Modifier_Trapper_SpiderShield
CCitadel_Modifier_Trapper_StealSpiritDebuff
CCitadel_Modifier_TriggerPush
CCitadel_Modifier_TriggerTowerRegen
CCitadel_Modifier_TrooperDisabledInvulnerability
CCitadel_Modifier_TrooperDisabledInvulnerabilityFX
CCitadel_Modifier_Trooper_InEnemyBaseResist
CCitadel_Modifier_Trooper_InEnemyBaseResistVData
CCitadel_Modifier_Trooper_ShrineDownBuff
CCitadel_Modifier_Trooper_ShrineDownBuffVData
CCitadel_Modifier_TrophyCollectorPassiveGold
CCitadel_Modifier_TurnCameraToTarget
CCitadel_Modifier_UIAbilityHudNotificaiton
CCitadel_Modifier_UIAbilityHudNotificaitonVData
CCitadel_Modifier_UIHudMessage
CCitadel_Modifier_UltCombo_Self
CCitadel_Modifier_UltCombo_Target
CCitadel_Modifier_UltCombo_TargetVData
CCitadel_Modifier_UltimateBurst_DelayedEffect
CCitadel_Modifier_UltimateBurst_Proc
CCitadel_Modifier_UltimateBurst_ProcVData
CCitadel_Modifier_Unicorn_DazzlingOrbNextTarget
CCitadel_Modifier_Unicorn_DazzlingOrbNextTargetVData
CCitadel_Modifier_Unicorn_PrismaticGuard
CCitadel_Modifier_Unicorn_PrismaticGuardVData
CCitadel_Modifier_Unstable_Concoction
CCitadel_Modifier_Unstable_ConcoctionVData
CCitadel_Modifier_Unstick
CCitadel_Modifier_Unstoppable
CCitadel_Modifier_UnstoppableVData
CCitadel_Modifier_Upgrade_Headhunter_HeadshotBuff
CCitadel_Modifier_Upgrade_Magic_Storm
CCitadel_Modifier_Upgrade_OverdriveClip
CCitadel_Modifier_Upgrade_OverdriveClip_Reload
CCitadel_Modifier_Upgrade_OverdriveClip_VData
CCitadel_Modifier_Upgrade_SpellslingerHeadshots_Debuff
CCitadel_Modifier_Upgrade_SpiritSnatch_Buff
CCitadel_Modifier_Upgrade_SpiritSnatch_Debuff
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Deadlock
client
CCitadelModifier
CCitadel_Modifier_Tier2Boss_LaserBeam
CCitadel_Modifier_Tier2Boss_LaserBeam
Inherits from (23 fields)
CCitadelModifier
CBaseModifier
expand fields
m_bPreview
:
bool
576 (0x0240)
m_flYaw
:
float32
580 (0x0244)
m_iEnemy
:
int32
584 (0x0248)
m_hCurrentEnemy
:
CHandle
<
C_BaseEntity
>
588 (0x024C)
m_hLaserAttachPoint
:
AttachmentHandle_t
592 (0x0250)
m_hLaserAttachPoint02
:
AttachmentHandle_t
593 (0x0251)
m_hLaserSearchStartPos
:
AttachmentHandle_t
594 (0x0252)
m_flSoundStartTime
:
GameTime_t
616 (0x0268)
m_vStart
:
VectorWS
632 (0x0278)
m_vEnd
:
VectorWS
644 (0x0284)
m_vPrevEnd
:
VectorWS
656 (0x0290)
m_flAngleBetweenTrace
:
float32
668 (0x029C)
m_flDamagePerTick
:
float32
672 (0x02A0)
m_flCreepDamagePerTick
:
float32
676 (0x02A4)
m_flNextDamageTick
:
GameTime_t
680 (0x02A8)
m_vecEntitiesHit
:
CUtlVector
<
CHandle
<
C_BaseEntity
>
>
688 (0x02B0)
m_flDamageTickRate
:
float32
712 (0x02C8)
m_flLastShakeTime
:
GameTime_t
716 (0x02CC)
m_bSweepRightFirst
:
bool
720 (0x02D0)
m_angBeamAim
:
QAngle
724 (0x02D4)
m_vecBeamTarget
:
VectorWS
736 (0x02E0)
m_flLastBeamUpdateTime
:
GameTime_t
748 (0x02EC)
m_flTargetingTaskStartTime
:
GameTime_t
776 (0x0308)
m_flTrackVel
:
float32
780 (0x030C)
Also in
server.dll