Source 2 Viewer
  • CCitadel_Modifier_ThermalDetonator_ThinkerVData
  • CCitadel_Modifier_ThrowSandDebuff
  • CCitadel_Modifier_ThrowSandDebuffVData
  • CCitadel_Modifier_ThrownShiv_Damage_Debuff
  • CCitadel_Modifier_ThrownShiv_Slow_Debuff
  • CCitadel_Modifier_Thumper_2_Aura
  • CCitadel_Modifier_Thumper_2_AuraVData
  • CCitadel_Modifier_Thumper_3
  • CCitadel_Modifier_Thumper_Ability_2
  • CCitadel_Modifier_Thumper_EnemyPulled
  • CCitadel_Modifier_Thumper_EnemyPulled_VData
  • CCitadel_Modifier_Thumper_PullAOE
  • CCitadel_Modifier_Thumper_PullAOE_VData
  • CCitadel_Modifier_Tier2Boss_LaserBeam
  • CCitadel_Modifier_Tier2Boss_LaserCharge
  • CCitadel_Modifier_Tier2Boss_RocketDamage_Aura
  • CCitadel_Modifier_Tier2Boss_RocketDamage_AuraDebuff
  • CCitadel_Modifier_Tier3BossInvuln
  • CCitadel_Modifier_Tier3Boss_Base
  • CCitadel_Modifier_Tier3Boss_LaserBeam
  • CCitadel_Modifier_Tier3Boss_Laser_Aura
  • CCitadel_Modifier_Tier3Boss_Laser_Debuff
  • CCitadel_Modifier_Tier3_DamagePulse
  • CCitadel_Modifier_Tier3_DamagePulseVData
  • CCitadel_Modifier_TimeWall_Aura
  • CCitadel_Modifier_TimeWall_AuraVData
  • CCitadel_Modifier_TinyCharacter
  • CCitadel_Modifier_Tokamak_AllySmokeAOE
  • CCitadel_Modifier_Tokamak_AllySmokeAOE_VData
  • CCitadel_Modifier_Tokamak_EnemySmokeAOE
  • CCitadel_Modifier_Tokamak_EnemySmokeAOE_VData
  • CCitadel_Modifier_Tokamak_HeatSinks_DOT
  • CCitadel_Modifier_Tokamak_HeatSinks_DOT_VData
  • CCitadel_Modifier_TossUp
  • CCitadel_Modifier_TrapperPoisonJar_Aura
  • CCitadel_Modifier_Trapper_Immobilize
  • CCitadel_Modifier_Trapper_SpiderShield
  • CCitadel_Modifier_Trapper_StealSpiritDebuff
  • CCitadel_Modifier_TriggerPush
  • CCitadel_Modifier_TriggerTowerRegen
  • CCitadel_Modifier_TrooperDisabledInvulnerability
  • CCitadel_Modifier_TrooperDisabledInvulnerabilityFX
  • CCitadel_Modifier_Trooper_InEnemyBaseResist
  • CCitadel_Modifier_Trooper_InEnemyBaseResistVData
  • CCitadel_Modifier_Trooper_ShrineDownBuff
  • CCitadel_Modifier_Trooper_ShrineDownBuffVData
  • CCitadel_Modifier_TrophyCollectorPassiveGold
  • CCitadel_Modifier_TurnCameraToTarget
  • CCitadel_Modifier_UIAbilityHudNotificaiton
  • CCitadel_Modifier_UIAbilityHudNotificaitonVData
  • CCitadel_Modifier_UIHudMessage
  • CCitadel_Modifier_UltCombo_Self
  • CCitadel_Modifier_UltCombo_Target
  • CCitadel_Modifier_UltCombo_TargetVData
  • CCitadel_Modifier_UltimateBurst_DelayedEffect
  • CCitadel_Modifier_UltimateBurst_Proc
  • CCitadel_Modifier_UltimateBurst_ProcVData
  • CCitadel_Modifier_Unicorn_DazzlingOrbNextTarget
  • CCitadel_Modifier_Unicorn_DazzlingOrbNextTargetVData
  • CCitadel_Modifier_Unicorn_PrismaticGuard
  • CCitadel_Modifier_Unicorn_PrismaticGuardVData
  • CCitadel_Modifier_Unstable_Concoction
  • CCitadel_Modifier_Unstable_ConcoctionVData
  • CCitadel_Modifier_Unstick
  • CCitadel_Modifier_Unstoppable
  • CCitadel_Modifier_UnstoppableVData
  • CCitadel_Modifier_Upgrade_Headhunter_HeadshotBuff
  • CCitadel_Modifier_Upgrade_Magic_Storm
  • CCitadel_Modifier_Upgrade_OverdriveClip
  • CCitadel_Modifier_Upgrade_OverdriveClip_Reload
  • CCitadel_Modifier_Upgrade_OverdriveClip_VData
  • CCitadel_Modifier_Upgrade_SpellslingerHeadshots_Debuff
  • CCitadel_Modifier_Upgrade_SpiritSnatch_Buff
  • CCitadel_Modifier_Upgrade_SpiritSnatch_Debuff
  • CCitadel_Modifier_UppercutClipSize
  • CCitadel_Modifier_Uppercut_Buff
  • CCitadel_Modifier_Uppercutted
  • CCitadel_Modifier_Urn_Debuff
  • CCitadel_Modifier_Urn_DebuffVData
  • CCitadel_Modifier_VacuumAura
Type / to search
  1. Deadlock
  2. client
  3. CCitadel_Modifier_Tier3Boss_Base
  4. CCitadel_Modifier_Tier3Boss_LaserBeam

CCitadel_Modifier_Tier3Boss_LaserBeam

Inherits from (23 fields)
CCitadel_Modifier_Tier3Boss_BaseCCitadelModifierCBaseModifier
  • m_flSoundStartTime: GameTime_t212 (0xD4)
  • m_nHandEffect1: ParticleIndex_t216 (0xD8)
  • m_nHandEffect2: ParticleIndex_t220 (0xDC)
  • m_vStart: Vector228 (0xE4)
  • m_vEnd: Vector240 (0xF0)
  • m_vPrevEnd: Vector252 (0xFC)
  • m_flAngleBetweenTrace: float32264 (0x0108)
  • m_flNextDamageTick: GameTime_t268 (0x010C)
  • m_flNextAuraDropTick: GameTime_t272 (0x0110)
  • m_vecEntitiesHit: CUtlVector< CHandle< C_BaseEntity > >280 (0x0118)
  • m_flLastShakeTime: GameTime_t304 (0x0130)
  • m_vecBeamTarget: Vector308 (0x0134)
  • m_flLastBeamUpdateTime: GameTime_t320 (0x0140)
  • m_vecEnemyPosition: Vector324 (0x0144)
  • m_bPreviewMode: bool336 (0x0150)
  • m_iAttachmentIndex: int32340 (0x0154)
  • m_hAttachment: AttachmentHandle_t344 (0x0158)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.