Source 2 Viewer
ClutterSceneObject_t
ClutterTile_t
EntityIOConnectionData_t
EntityKeyValueData_t
ExtraVertexStreamOverride_t
InfoForResourceTypeVMapResourceData_t
MaterialOverride_t
NodeData_t
ObjectTypeFlags_t
PermEntityLumpData_t
RTProxyBLAS_t
RTProxyInstanceFlags_t
RTProxyInstanceInfo_t
SceneObject_t
VMapResourceData_t
VoxelVisBlockOffset_t
WorldBuilderParams_t
WorldNodeOnDiskBufferData_t
WorldNode_t
World_t
Type
/
to search
Counter-Strike 2
worldrenderer
World_t
World_t
m_builderParams
:
WorldBuilderParams_t
0 (0x00)
m_worldNodes
:
CUtlVector
<
NodeData_t
>
96 (0x60)
m_worldLightingInfo
:
BakedLightingInfo_t
120 (0x78)
m_entityLumps
:
CUtlVector
<
CStrongHandleCopyable
<
InfoForResourceTypeCEntityLump
>
>
192 (0xC0)
Also in
Dota 2
Deadlock