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IPhysicsPlayerController
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
vphysics_save_cphysicsbody_t
worldrenderer (31)
AggregateInstanceStreamOnDiskData_t
AggregateInstanceStream_t
AggregateLODSetup_t
AggregateMeshInfo_t
AggregateRTProxySceneObject_t
AggregateSceneObject_t
AggregateVertexAlbedoStreamOnDiskData_t
BakedLightingInfo_t
BakedLightingInfo_t::BakedShadowAssignment_t
BaseSceneObjectOverride_t
CVoxelVisibility
ClutterSceneObject_t
ClutterTile_t
EntityIOConnectionData_t
EntityKeyValueData_t
ExtraVertexStreamOverride_t
InfoForResourceTypeVMapResourceData_t
MaterialOverride_t
NodeData_t
ObjectTypeFlags_t
PermEntityLumpData_t
RTProxyBLAS_t
RTProxyInstanceFlags_t
RTProxyInstanceInfo_t
SceneObject_t
VMapResourceData_t
VoxelVisBlockOffset_t
WorldBuilderParams_t
WorldNodeOnDiskBufferData_t
WorldNode_t
World_t
Type
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to search
Counter-Strike 2
worldrenderer
EntityIOConnectionData_t
EntityIOConnectionData_t
m_outputName
:
CUtlString
0 (0x00)
m_targetType
:
uint32
8 (0x08)
m_targetName
:
CUtlString
16 (0x10)
m_inputName
:
CUtlString
24 (0x18)
m_overrideParam
:
CUtlString
32 (0x20)
m_flDelay
:
float32
40 (0x28)
m_nTimesToFire
:
int32
44 (0x2C)
m_paramMap
:
KeyValues3
48 (0x30)
Referenced by (1)
EntityKeyValueData_t
m_connections
Also in
Dota 2
Deadlock