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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas4,516ConVars & Commands5,573
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  • CVoiceContainerLoopTriggerWithRandomPanner
  • CVoiceContainerLoopXFade
  • CVoiceContainerMultiBlender
  • CVoiceContainerNull
  • CVoiceContainerParameterBlender
  • CVoiceContainerRandomSampler
  • CVoiceContainerRealtimeFMSineWave
  • CVoiceContainerSelector
  • CVoiceContainerSet
  • CVoiceContainerSetElement
  • CVoiceContainerShapedNoise
  • CVoiceContainerStaticAdditiveSynth
  • CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance
  • CVoiceContainerStaticAdditiveSynth::CHarmonic
  • CVoiceContainerStaticAdditiveSynth::CTone
  • CVoiceContainerSwitch
  • CVoiceContainerTapePlayer
  • CVoiceContainerVsndRadioButton
  • CVoiceContainerVsndTrigger
  • CVsndRadioButtonSlot
  • CVsndTriggerSlot
  • EMidiNote
  • EMode_t
  • EVsndPlaybackMode
  • EVsndTriggerMode
  • EWaveform
  • PlayBackMode_t
  • CSteamAudioAmbisonicsField
  • CSteamAudioBakedDimensionsData
  • CSteamAudioBakedMaterialsData
  • CSteamAudioBakedOcclusionData
  • CSteamAudioBakedPathingData
  • CSteamAudioBakedReverbData
  • CSteamAudioCompressedReverb
  • CSteamAudioProbeData
  • CSteamAudioProbeGrid
  • CSteamAudioProbeLineSegment
  • CSteamAudioSceneData
  • SteamAudioCustomDataDimensionsSettings_t
  • SteamAudioCustomDataOcclusionSettings_t
  • SteamAudioPathSettings_t
  • SteamAudioReverbClusteringSettings_t
  • SteamAudioReverbCompressionSettings_t
  • SteamAudioReverbSettings_t
  • AlphaCropAxis_t
  • CImageProcessor
  • CInputTexture
  • CTextureOutputChannel
  • CTextureSheetDoc
  • CTextureSheetDoc_Frame
  • CTextureSheetDoc_Sequence
  • CTextureSheetDoc_SequenceDecalParams
  • CVtex
  • PackingMode_t
  • SeqMode_t
  • SequenceAlphaCropMode_t
  • SequenceChannelMode_t
  • SequenceLoopMode_t
  • CRangeFloat
  • CRangeInt
  • CLightRigBackground
  • CLightRigExposure
  • CLightRigGrid
  • CLightRigLight
  • CLightRigPointLight
  • CLightRigPostProcessing
  • CLightRigSky
  • CLightRigSpotLight
  • CLightRigSunLight
  • CLightRigVMap
  • CToolSceneLightRig
  • LightRigType_t
  • AssetEngineCommand_t
  • AssetWarningFixType_t
  • AutoTagVDataCondition_t
Type / to search schemas
  1. Counter-Strike 2
  2. soundsystem_voicecontainers
  3. CVsndRadioButtonSlot

CVsndRadioButtonSlot

136 bytes (0x88), align 8Source
Used by fields
CVoiceContainerVsndRadioButtonm_slot1CVoiceContainerVsndRadioButtonm_slot2CVoiceContainerVsndRadioButtonm_slot3CVoiceContainerVsndRadioButtonm_slot4CVoiceContainerVsndRadioButtonm_slot5CVoiceContainerVsndRadioButtonm_slot6CVoiceContainerVsndRadioButtonm_slot7CVoiceContainerVsndRadioButtonm_slot8
Also in
Dota 2Deadlock

Fields

NameTypeOffset
m_bEnableVsnd
bool = true
00x00
MPropertyFriendlyName: "Enable Vsnd"
MPropertyGroupName: "Vsnd"
m_vsnd
CSoundContainerReference
80x08
MPropertyFriendlyName: "Vsnd File"
MPropertyGroupName: "Vsnd"
m_bEnableEndcap
bool
400x28
MPropertyFriendlyName: "Enable Endcap"
MPropertyGroupName: "Endcap"
m_endcapVsnd
CSoundContainerReference
480x30
MPropertyFriendlyName: "Endcap Vsnd (Stop)"
MPropertyGroupName: "Endcap"
m_bEnableLoopcap
bool
800x50
MPropertyFriendlyName: "Enable Loopcap"
MPropertyGroupName: "Loopcap"
m_loopcapVsnd
CSoundContainerReference
880x58
MPropertyFriendlyName: "Loopcap Vsnd (Loop)"
MPropertyGroupName: "Loopcap"
m_group
int32 = 1
1200x78
MPropertyFriendlyName: "Group"
m_volume
float32 = 1
1240x7C
MPropertyFriendlyName: "Volume"
m_fadeOut
float32
1280x80
MPropertyFriendlyName: "Fade Out (sec)"
m_mode
EVsndPlaybackMode = "Trigger"
1320x84
MPropertyFriendlyName: "Mode"
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.