Class ScenePostProcessVolume
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Spatial volume that applies post-processing effects to the camera view.
public class ScenePostProcessVolume : SceneNodeInheritance
Inherited Members
Constructors
ScenePostProcessVolume(Scene)
Spatial volume that applies post-processing effects to the camera view.
public ScenePostProcessVolume(Scene scene)Parameters
sceneScene
Properties
BloomSettings
public BloomSettings BloomSettings { get; set; }Property Value
ColorCorrectionLUT
public RenderTexture? ColorCorrectionLUT { get; set; }Property Value
ColorCorrectionLutDimensions
public int ColorCorrectionLutDimensions { get; set; }Property Value
ExposureSettings
public ExposureSettings ExposureSettings { get; set; }Property Value
FadeTime
public float FadeTime { get; init; }Property Value
HasBloom
public bool HasBloom { get; set; }Property Value
IsMaster
public bool IsMaster { get; init; }Property Value
IsPostHLA
public bool IsPostHLA { get; set; }Property Value
ModelVolume
public Model? ModelVolume { get; set; }Property Value
PostProcessTonemapSettings
public TonemapSettings PostProcessTonemapSettings { get; set; }Property Value
PostProcessingResource
public PostProcessing? PostProcessingResource { get; set; }Property Value
UseExposure
public bool UseExposure { get; init; }Property Value
Methods
LoadPostProcessResource(PostProcessing)
public void LoadPostProcessResource(PostProcessing resource)Parameters
resourcePostProcessing