Struct ExposureSettings
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Automatic exposure adjustment parameters for adaptive brightness.
public struct ExposureSettingsInherited Members
Constructors
ExposureSettings()
public ExposureSettings()Properties
AutoExposureEnabled
public bool AutoExposureEnabled { readonly get; set; }Property Value
ExposureCompensation
public float ExposureCompensation { readonly get; init; }Property Value
ExposureMax
public float ExposureMax { readonly get; init; }Property Value
ExposureMin
public float ExposureMin { readonly get; init; }Property Value
ExposureSmoothingRange
public float ExposureSmoothingRange { readonly get; init; }Property Value
ExposureSpeedDown
public float ExposureSpeedDown { readonly get; init; }Property Value
ExposureSpeedUp
public float ExposureSpeedUp { readonly get; init; }Property Value
Methods
LoadFromEntity(Entity)
public static ExposureSettings LoadFromEntity(EntityLump.Entity entity)Parameters
entityEntityLump.Entity