Table of Contents

Struct ExposureSettings

Namespace
ValveResourceFormat.Renderer
Assembly
Renderer.dll

Automatic exposure adjustment parameters for adaptive brightness.

public struct ExposureSettings

Inherited Members

Constructors

ExposureSettings()

public ExposureSettings()

Properties

AutoExposureEnabled

public bool AutoExposureEnabled { readonly get; set; }

Property Value

bool

ExposureCompensation

public float ExposureCompensation { readonly get; init; }

Property Value

float

ExposureMax

public float ExposureMax { readonly get; init; }

Property Value

float

ExposureMin

public float ExposureMin { readonly get; init; }

Property Value

float

ExposureSmoothingRange

public float ExposureSmoothingRange { readonly get; init; }

Property Value

float

ExposureSpeedDown

public float ExposureSpeedDown { readonly get; init; }

Property Value

float

ExposureSpeedUp

public float ExposureSpeedUp { readonly get; init; }

Property Value

float

Methods

LoadFromEntity(Entity)

public static ExposureSettings LoadFromEntity(EntityLump.Entity entity)

Parameters

entity EntityLump.Entity

Returns

ExposureSettings