- MPropertyFriendlyName: "Base"MPropertyAttributeChoiceName: "PropData"
- m_nHealth: int32MPropertyFriendlyName: "Health"
- m_bBlockLOS: boolMPropertyFriendlyName: "Block LOS"
- m_bAIwalkable: boolMPropertyFriendlyName: "AI Walkable"
- m_flDmgBullets: float32MPropertyFriendlyName: "Damage Bullets"MPropertyGroupName: "Damage"
- m_flDmgClub: float32MPropertyFriendlyName: "Damage Club"MPropertyGroupName: "Damage"
- m_flDmgExplosive: float32MPropertyFriendlyName: "Damage Explosive"MPropertyGroupName: "Damage"
- m_flDmgFire: float32MPropertyFriendlyName: "Damage Fire"MPropertyGroupName: "Damage"
- MPropertyFriendlyName: "Damage Table"MPropertyGroupName: "Damage"
- MPropertyFriendlyName: "Explosion Type"MPropertyGroupName: "Explosive"
- m_flExplosiveDamage: float32MPropertyFriendlyName: "Explosive Damage"MPropertyGroupName: "Explosive"
- m_flExplosiveRadius: float32MPropertyFriendlyName: "Explosive Radius"MPropertyGroupName: "Explosive"
- m_flExplosiveDelay: float32MPropertyFriendlyName: "Explosive Delay"MPropertyGroupName: "Explosive"
- MPropertyFriendlyName: "Physgun Interactions"
- MPropertyFriendlyName: "World Interactions"
- MPropertyFriendlyName: "Fire Interactions"
- MPropertyFriendlyName: "Game Interactions"
- MPropertyFriendlyName: "Bot Interactions"
- MPropertyFriendlyName: "Door Options"
Referenced by (1)