Source 2 Viewer
  • CVTiltTwistConstraint
  • CVTwistConstraint
  • CVattachment
  • CVattachmentInfluence
  • CVattachmentList
  • CVbotInteractions
  • CVdoorDamageProp
  • CVdoorHardwareSounds
  • CVdoorOptions
  • CVfireInteractions
  • CVgameInteractions
  • CVhitBox
  • CVhitBoxSet
  • CVhitBoxSetList
  • CVmesh
  • CVmeshList
  • CVmodelInfo
  • CVmorphInfo
  • CVphysgunInteractions
  • CVphysicsMesh
  • CVphysicsMeshList
  • CVpropBreakableData
  • CVpropBreakableList
  • CVpropDataList
  • CVworldInteractions
  • ConstraintChannel_t
  • LODGroupList_t
  • LODGroup_t
  • MeshGroupList_t
  • MeshGroup_t
  • NodeMaterialGroupList_t
  • NodeMaterialGroup_t
  • collisionType_t
  • propDataBreakableType
  • propDataExplosionType
  • propDataMultiplayerBreak_t
  • CBaseModelEditorViewSettings
  • CModelEditorAxisSettings
  • CModelEditorHlmvGroundSettings
  • AnimVRFinger_t
  • AnimVRHand_t
  • CAimConstraint
  • CAnimCycle
  • CAttachment
  • CBaseConstraint
  • CBoneConstraintBase
  • CBoneConstraintPoseSpaceBone
  • CBoneConstraintPoseSpaceBone::Input_t
  • CBoneConstraintPoseSpaceMorph
  • CBoneConstraintPoseSpaceMorph::Input_t
  • CConstraintSlave
  • CConstraintTarget
  • CCycleBase
  • CDrawCullingData
  • CFingerBone
  • CFingerChain
  • CFingerSource
  • CFlexController
  • CFlexDesc
  • CFlexOp
  • CFlexRule
  • CFootCycle
  • CFootCycleDefinition
  • CFootDefinition
  • CFootMotion
  • CFootStride
  • CFootTrajectories
  • CFootTrajectory
  • CHitBox
  • CHitBoxSet
  • CHitBoxSetList
  • CMaterialDrawDescriptor
  • CModelConfig
  • CModelConfigElement
  • CModelConfigElement_AttachedModel
  • CModelConfigElement_Command
  • CModelConfigElement_RandomColor
  • CModelConfigElement_RandomPick
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. mdlobjects
  3. CVphysicsMesh

CVphysicsMesh

MPropertyElementNameFn
  • m_meshName: CUtlString
    MPropertyFriendlyName: "Mesh Name"
  • m_meshFile: CUtlString
    MPropertyFriendlyName: "Mesh File"
    MPropertyAttributeEditor: "AssetBrowse( dmx, smd, fbx )"
  • m_bOneConvexPiece: bool
    MPropertyFriendlyName: "Convexify"
  • m_flMaxError: float32
    MPropertyFriendlyName: "Max Simplification Error"
  • m_bUseExactGeometry: bool
    MPropertyFriendlyName: "Use Exact Geometry"
    MPropertyHideField
  • m_bAutoMass: bool
    MPropertyFriendlyName: "Auto Mass"
    MPropertySuppressField
  • m_flMassOverride: float32
    MPropertyFriendlyName: "Mass Override"
    MPropertySuppressField
  • m_bConcavePerJoint: bool
    MPropertyFriendlyName: "Concave Per Joint"
    MPropertySuppressField
  • m_bSelfCollisions: bool
    MPropertyFriendlyName: "Self Collisions"
    MPropertySuppressField
  • m_bForceKinematic: bool
    MPropertyFriendlyName: "Force Kinematic"
    MPropertySuppressField
  • m_bIgnoreSkeleton: bool
    MPropertyFriendlyName: "Ignore Skeleton"
    MPropertySuppressField
Referenced by (1)
CVphysicsMeshListm_meshList
Machine-readable data for scripts and AI agents: llms.txt.