Source 2 Viewer
  • NodeMaterialGroupList_t
  • NodeMaterialGroup_t
  • collisionType_t
  • propDataBreakableType
  • propDataExplosionType
  • propDataMultiplayerBreak_t
  • CBaseModelEditorViewSettings
  • CModelEditorAxisSettings
  • CModelEditorHlmvGroundSettings
  • AnimVRFinger_t
  • AnimVRHand_t
  • CAimConstraint
  • CAnimCycle
  • CAttachment
  • CBaseConstraint
  • CBoneConstraintBase
  • CBoneConstraintPoseSpaceBone
  • CBoneConstraintPoseSpaceBone::Input_t
  • CBoneConstraintPoseSpaceMorph
  • CBoneConstraintPoseSpaceMorph::Input_t
  • CConstraintSlave
  • CConstraintTarget
  • CCycleBase
  • CDrawCullingData
  • CFingerBone
  • CFingerChain
  • CFingerSource
  • CFlexController
  • CFlexDesc
  • CFlexOp
  • CFlexRule
  • CFootCycle
  • CFootCycleDefinition
  • CFootDefinition
  • CFootMotion
  • CFootStride
  • CFootTrajectories
  • CFootTrajectory
  • CHitBox
  • CHitBoxSet
  • CHitBoxSetList
  • CMaterialDrawDescriptor
  • CModelConfig
  • CModelConfigElement
  • CModelConfigElement_AttachedModel
  • CModelConfigElement_Command
  • CModelConfigElement_RandomColor
  • CModelConfigElement_RandomPick
  • CModelConfigElement_SetBodygroup
  • CModelConfigElement_SetMaterialGroup
  • CModelConfigElement_SetRenderColor
  • CModelConfigElement_UserPick
  • CModelConfigList
  • CMorphBundleData
  • CMorphConstraint
  • CMorphData
  • CMorphRectData
  • CMorphSetData
  • COrientConstraint
  • CParentConstraint
  • CPhysSurfaceProperties
  • CPhysSurfacePropertiesAudio
  • CPhysSurfacePropertiesPhysics
  • CPhysSurfacePropertiesSoundNames
  • CPointConstraint
  • CRenderBufferBinding
  • CRenderMesh
  • CRenderSkeleton
  • CSceneObjectData
  • CTiltTwistConstraint
  • CTwistConstraint
  • CVPhysXSurfacePropertiesList
  • CVrSkeletalInputSettings
  • CWristBone
  • FlexOpCode_t
  • MaterialGroup_t
  • MeshDrawPrimitiveFlags_t
  • MeshTranslucencyType_t
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. modellib
  3. CBoneConstraintPoseSpaceBone::Input_t

CBoneConstraintPoseSpaceBone::Input_t

  • m_inputValue: Vector
  • m_outputTransformList: CUtlVector< CTransform >
Referenced by (1)
CBoneConstraintPoseSpaceBonem_inputList
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.