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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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PhysicsRagdollPose_t
PingConfirmationState_t
PlayerNeutralChoices_t
PlayerResourceBroadcasterData_t
PlayerResourcePlayerData_t
PlayerResourcePlayerEventData_t
PlayerResourcePlayerPeriodicResourceData_t
PlayerResourcePlayerTeamData_t
PurchasedItem_t
QuickBuySlot_t
RadiusDmgOverride_t
RelationshipOverride_t
Relationship_t
RelativeLocationType_t
ResponseContext_t
SceneLocatorSettings_t
SceneOnPlayerDeath_t
ScriptedConflictResponse_t
SequenceHistory_t
SimpleConstraintSoundProfile
SoundOpvarTraceResult_t
TOGGLE_STATE
TRAIN_CODE
TempViewerInfo_t
TestInputOutputCombinationsEnum_t
TierNeutralInfo_t
TimedKillEvent_t
TimedTeamStats_t
Touch_t
TrackOrientationType_t
TrackedStatNetworkData_t
TrainOrientationType_t
TrainVelocityType_t
TransitioningLayer_t
TreeModelReplacement_t
VPhysicsCollisionAttribute_t
VelocitySampler
WearableData_t
audioparams_t
dynpitchvol_base_t
dynpitchvol_t
eSplinePushType
fogparams_t
fogplayerparams_t
lerpdata_t
locksound_t
magnetted_objects_t
modifiedconvars_t
navproperties_t
sAcquireHistory
sLoadoutItem
sPendingTreeModelChange
sPendingTreeRemoval
sky3dparams_t
_intrinsic
131
BASEPTR
CAnimGraph2ParamOptionalRef
CAnimNetVar
CAnimValue
CAnimVariant
CAttachmentNameSymbolWithStorage
CBitVec
CBufferString
CColorGradient
CEmbeddedSubclass
CEntityHandle
CEntityIndex
CEntityNameString
CEntityOutputTemplate
CGameSoundEventName
CGlobalSymbol
CGlobalSymbolCaseSensitive
CHandle
CKV3MemberNameSet
CKV3MemberNameWithStorage
CKeyValues3Array
CKeyValues3Table
CModelAnimNameWithDeltas
CModelMaterialGroupName
CMotionTransform
Type
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Dota 2
server
SimpleConstraintSoundProfile
SimpleConstraintSoundProfile
32 bytes (0x20), align 8
Source
Used by fields
ConstraintSoundInfo
m_soundProfile
Metadata
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Deadlock
Half-Life: Alyx
differs
Fields
Name
Type
Offset
m_flKeyPointMinSoundThreshold
float32
8
0x08
m_flKeyPointMaxSoundThreshold
float32
12
0x0C
m_reversalSoundThresholdSmall
float32
16
0x10
m_reversalSoundThresholdMedium
float32
20
0x14
m_reversalSoundThresholdLarge
float32
24
0x18