Source 2 Viewer
CDOTA_Modifier_SandKing_SandStorm_Slow
CDOTA_Modifier_SandKing_SandStorm_Slow_Aura_Thinker
CDOTA_Modifier_Sand_King_BurrowStrike
CDOTA_Modifier_Sand_King_BurrowStrike_Tracker
CDOTA_Modifier_Sand_King_Scorpion_Strike
CDOTA_Modifier_Sand_King_Scorpion_Strike_Attack_Bonus
CDOTA_Modifier_Sand_King_Scorpion_Strike_Slow
CDOTA_Modifier_Sand_King_Shard
CDOTA_Modifier_SatyrHellcaller_UnholyAura
CDOTA_Modifier_SatyrHellcaller_UnholyAura_Bonus
CDOTA_Modifier_SatyrSoulstealer_ManaBurn
CDOTA_Modifier_SatyrTrickster_Purge
CDOTA_Modifier_ScoutBonuses
CDOTA_Modifier_ScoutVisible
CDOTA_Modifier_ScriptedMotionController
CDOTA_Modifier_Searing_Signet_Burn
CDOTA_Modifier_Seasonal_FestiveFirework
CDOTA_Modifier_Seasonal_Firecrackers
CDOTA_Modifier_Seasonal_PartyHat
CDOTA_Modifier_Seasonal_Penguin
CDOTA_Modifier_Seasonal_Summon_CNY_Balloon_Thinker
CDOTA_Modifier_Seasonal_Summon_Common_Thinker
CDOTA_Modifier_Seasonal_Summon_Snowman_Thinker
CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Thinker
CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Visuals
CDOTA_Modifier_Seasonal_Summon_TI9_Balloon_Thinker
CDOTA_Modifier_Seasonal_TI11_BubbleGun
CDOTA_Modifier_Seasonal_TI11_CongaLine
CDOTA_Modifier_Seasonal_TI11_CongaLineDancer
CDOTA_Modifier_Seasonal_TI11_CongaLineSlow
CDOTA_Modifier_Seasonal_TI11_DuelAccepted
CDOTA_Modifier_Seasonal_TI11_RockPaperScissors
CDOTA_Modifier_Seasonal_TI11_RockPaperScissors_Playing
CDOTA_Modifier_Seasonal_TI9_Drums_Thinker
CDOTA_Modifier_Seasonal_TI9_MonkeyPoop
CDOTA_Modifier_Seasonal_TI9_Monkey_Thinker
CDOTA_Modifier_Seasonal_TI9_Shovel_BabyRoshan
CDOTA_Modifier_Seasonal_TI9_Shovel_Ghost_Haunt
CDOTA_Modifier_Seasonal_TI9_Shovel_Pudgling
CDOTA_Modifier_Seasonal_TI9_Shovel_Stasis_Trap
CDOTA_Modifier_SecondaryUnit_Taunt
CDOTA_Modifier_Seer_Stone
CDOTA_Modifier_Seer_Stone_Truesight
CDOTA_Modifier_SetScaleset
CDOTA_Modifier_ShadowAmulet_Fade
CDOTA_Modifier_ShadowShaman_Chicken_Speed
CDOTA_Modifier_ShadowShaman_EtherShock
CDOTA_Modifier_ShadowShaman_Self_Hex
CDOTA_Modifier_ShadowShaman_SerpentWard
CDOTA_Modifier_ShadowShaman_SerpentWardInvuln
CDOTA_Modifier_ShadowShaman_SerpentWardInvulnAura
CDOTA_Modifier_ShadowShaman_SerpentWard_Intrinsic
CDOTA_Modifier_ShadowShaman_Shackles
CDOTA_Modifier_ShadowShaman_Voodoo
CDOTA_Modifier_Shadow_Demon_DemonicPurge_ChargeCounter
CDOTA_Modifier_Shadow_Demon_Disruption
CDOTA_Modifier_Shadow_Demon_Disruption_Bonus_Damage
CDOTA_Modifier_Shadow_Demon_Disruption_ChargeCounter
CDOTA_Modifier_Shadow_Demon_Disseminate
CDOTA_Modifier_Shadow_Demon_Disseminate_HPLoss
CDOTA_Modifier_Shadow_Demon_InnateSoulCatcher_HPLoss
CDOTA_Modifier_Shadow_Demon_Menace
CDOTA_Modifier_Shadow_Demon_Menace_Crushed
CDOTA_Modifier_Shadow_Demon_Purge_Slow
CDOTA_Modifier_Shadow_Demon_Shadow_Poison
CDOTA_Modifier_Shadow_Demon_Shadow_Servant
CDOTA_Modifier_Shadow_Demon_Soul_Catcher
CDOTA_Modifier_Shadow_Demon_Soul_Catcher_Illusion
CDOTA_Modifier_Shadow_Demon_Soul_Catcher_SpellAmp
CDOTA_Modifier_Shadow_Shaman_Ally_Voodoo_Invuln
CDOTA_Modifier_Shadow_Shaman_Fowl_Play
CDOTA_Modifier_Shadow_Shaman_Fowl_Play_Damage_Reduction
CDOTA_Modifier_Shadow_Shaman_Serpent_Ward_Shackle_Tracker
CDOTA_Modifier_Shadow_Shaman_Voodoo_Hands
CDOTA_Modifier_Shadowraze_Counter
CDOTA_Modifier_Shadowraze_Debuff
CDOTA_Modifier_SheepStick_Debuff
CDOTA_Modifier_Shredder_Chakram_Debuff
CDOTA_Modifier_Shredder_Chakram_Debuff_2
CDOTA_Modifier_Shredder_Chakram_Disarm
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Seasonal_Penguin
CDOTA_Modifier_Seasonal_Penguin
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_fLifetimeGained
:
float32
6744 (0x1A58)
m_vTargetPos
:
VectorWS
6748 (0x1A5C)
m_nCurrentSpeed
:
int32
6760 (0x1A68)
m_fLastBumpTime
:
GameTime_t
6764 (0x1A6C)
m_vLastPos
:
VectorWS
6768 (0x1A70)
m_hLastHit
:
CHandle
<
CBaseEntity
>
6780 (0x1A7C)
m_vDir
:
Vector
6784 (0x1A80)
m_vRunEndPos
:
VectorWS
6796 (0x1A8C)
m_bIsInInitialRun
:
bool
6808 (0x1A98)
m_vJumpEndPos
:
VectorWS
6812 (0x1A9C)
m_bPlayedVroomSinceLastCrash
:
bool
6824 (0x1AA8)
m_nVroomFX
:
ParticleIndex_t
6828 (0x1AAC)
m_fLastSpeedStepTime
:
GameTime_t
6832 (0x1AB0)
m_fLastSpeechTime
:
GameTime_t
6836 (0x1AB4)
m_nFXStackIndex
:
ParticleIndex_t
6840 (0x1AB8)
m_nBumpsSinceLastCrash
:
int32
6844 (0x1ABC)
m_hLastBumpingHero
:
CHandle
<
CBaseEntity
>
6848 (0x1AC0)
initial_speed
:
int32
6852 (0x1AC4)
max_speed
:
int32
6856 (0x1AC8)
speed_step
:
int32
6860 (0x1ACC)
speed_step_interval
:
float32
6864 (0x1AD0)
bump_delay
:
float32
6868 (0x1AD4)
bump_delay_absolute
:
float32
6872 (0x1AD8)
bump_collision_radius
:
int32
6876 (0x1ADC)
run_distance
:
int32
6880 (0x1AE0)
jump_distance
:
int32
6884 (0x1AE4)
speed_after_crash
:
int32
6888 (0x1AE8)
speed_gain_per_hero_bump
:
int32
6892 (0x1AEC)
max_gainable_lifetime
:
float32
6896 (0x1AF0)
lifetime_gain_per_hero_bump
:
float32
6900 (0x1AF4)
min_speech_repeat_time
:
float32
6904 (0x1AF8)
Also in
client.dll