Source 2 Viewer
  • CDOTA_Modifier_Sand_King_Scorpion_Strike
  • CDOTA_Modifier_Sand_King_Scorpion_Strike_Attack_Bonus
  • CDOTA_Modifier_Sand_King_Scorpion_Strike_Slow
  • CDOTA_Modifier_Sand_King_Shard
  • CDOTA_Modifier_SatyrHellcaller_UnholyAura
  • CDOTA_Modifier_SatyrHellcaller_UnholyAura_Bonus
  • CDOTA_Modifier_SatyrSoulstealer_ManaBurn
  • CDOTA_Modifier_SatyrTrickster_Purge
  • CDOTA_Modifier_ScoutBonuses
  • CDOTA_Modifier_ScoutVisible
  • CDOTA_Modifier_ScriptedMotionController
  • CDOTA_Modifier_Searing_Signet_Burn
  • CDOTA_Modifier_Seasonal_FestiveFirework
  • CDOTA_Modifier_Seasonal_Firecrackers
  • CDOTA_Modifier_Seasonal_PartyHat
  • CDOTA_Modifier_Seasonal_Penguin
  • CDOTA_Modifier_Seasonal_Summon_CNY_Balloon_Thinker
  • CDOTA_Modifier_Seasonal_Summon_Common_Thinker
  • CDOTA_Modifier_Seasonal_Summon_Snowman_Thinker
  • CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Thinker
  • CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Visuals
  • CDOTA_Modifier_Seasonal_Summon_TI9_Balloon_Thinker
  • CDOTA_Modifier_Seasonal_TI11_BubbleGun
  • CDOTA_Modifier_Seasonal_TI11_CongaLine
  • CDOTA_Modifier_Seasonal_TI11_CongaLineDancer
  • CDOTA_Modifier_Seasonal_TI11_CongaLineSlow
  • CDOTA_Modifier_Seasonal_TI11_DuelAccepted
  • CDOTA_Modifier_Seasonal_TI11_RockPaperScissors
  • CDOTA_Modifier_Seasonal_TI11_RockPaperScissors_Playing
  • CDOTA_Modifier_Seasonal_TI9_Drums_Thinker
  • CDOTA_Modifier_Seasonal_TI9_MonkeyPoop
  • CDOTA_Modifier_Seasonal_TI9_Monkey_Thinker
  • CDOTA_Modifier_Seasonal_TI9_Shovel_BabyRoshan
  • CDOTA_Modifier_Seasonal_TI9_Shovel_Ghost_Haunt
  • CDOTA_Modifier_Seasonal_TI9_Shovel_Pudgling
  • CDOTA_Modifier_Seasonal_TI9_Shovel_Stasis_Trap
  • CDOTA_Modifier_SecondaryUnit_Taunt
  • CDOTA_Modifier_Seer_Stone
  • CDOTA_Modifier_Seer_Stone_Truesight
  • CDOTA_Modifier_SetScaleset
  • CDOTA_Modifier_ShadowAmulet_Fade
  • CDOTA_Modifier_ShadowShaman_Chicken_Speed
  • CDOTA_Modifier_ShadowShaman_EtherShock
  • CDOTA_Modifier_ShadowShaman_Self_Hex
  • CDOTA_Modifier_ShadowShaman_SerpentWard
  • CDOTA_Modifier_ShadowShaman_SerpentWardInvuln
  • CDOTA_Modifier_ShadowShaman_SerpentWardInvulnAura
  • CDOTA_Modifier_ShadowShaman_SerpentWard_Intrinsic
  • CDOTA_Modifier_ShadowShaman_Shackles
  • CDOTA_Modifier_ShadowShaman_Voodoo
  • CDOTA_Modifier_Shadow_Demon_DemonicPurge_ChargeCounter
  • CDOTA_Modifier_Shadow_Demon_Disruption
  • CDOTA_Modifier_Shadow_Demon_Disruption_Bonus_Damage
  • CDOTA_Modifier_Shadow_Demon_Disruption_ChargeCounter
  • CDOTA_Modifier_Shadow_Demon_Disseminate
  • CDOTA_Modifier_Shadow_Demon_Disseminate_HPLoss
  • CDOTA_Modifier_Shadow_Demon_InnateSoulCatcher_HPLoss
  • CDOTA_Modifier_Shadow_Demon_Menace
  • CDOTA_Modifier_Shadow_Demon_Menace_Crushed
  • CDOTA_Modifier_Shadow_Demon_Purge_Slow
  • CDOTA_Modifier_Shadow_Demon_Shadow_Poison
  • CDOTA_Modifier_Shadow_Demon_Shadow_Servant
  • CDOTA_Modifier_Shadow_Demon_Soul_Catcher
  • CDOTA_Modifier_Shadow_Demon_Soul_Catcher_Illusion
  • CDOTA_Modifier_Shadow_Demon_Soul_Catcher_SpellAmp
  • CDOTA_Modifier_Shadow_Shaman_Ally_Voodoo_Invuln
  • CDOTA_Modifier_Shadow_Shaman_Fowl_Play
  • CDOTA_Modifier_Shadow_Shaman_Fowl_Play_Damage_Reduction
  • CDOTA_Modifier_Shadow_Shaman_Serpent_Ward_Shackle_Tracker
  • CDOTA_Modifier_Shadow_Shaman_Voodoo_Hands
  • CDOTA_Modifier_Shadowraze_Counter
  • CDOTA_Modifier_Shadowraze_Debuff
  • CDOTA_Modifier_SheepStick_Debuff
  • CDOTA_Modifier_Shredder_Chakram_Debuff
  • CDOTA_Modifier_Shredder_Chakram_Debuff_2
  • CDOTA_Modifier_Shredder_Chakram_Disarm
  • CDOTA_Modifier_Shredder_Chakram_Thinker
  • CDOTA_Modifier_Shredder_Exposure_Therapy
  • CDOTA_Modifier_Shredder_Flamethrower
  • CDOTA_Modifier_Shredder_Flamethrower_Damage
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Thinker

CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Thinker

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • speed: float326744 (0x1A58)
  • min_distance_before_bounce: int326748 (0x1A5C)
  • drag: float326752 (0x1A60)
  • max_height: float326756 (0x1A64)
  • max_vertical_move_time: float326760 (0x1A68)
  • bounce_turn_angle: float326764 (0x1A6C)
  • bounce_turn_angle_tree: float326768 (0x1A70)
  • bounce_delay: float326772 (0x1A74)
  • max_bounces: int326776 (0x1A78)
  • max_model_scale: float326780 (0x1A7C)
  • power_growth_exponent: float326784 (0x1A80)
  • m_vLastPos: VectorWS6788 (0x1A84)
  • m_vDir: Vector6800 (0x1A90)
  • m_flSpeed: float326812 (0x1A9C)
  • m_flDistRemaining: float326816 (0x1AA0)
  • m_flTreeTimeRemaining: float326820 (0x1AA4)
  • m_nTimesBounced: int326824 (0x1AA8)
  • m_flModelScale: float326828 (0x1AAC)
  • m_hLastHit: CHandle< CBaseEntity >6832 (0x1AB0)
Also in
client.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.