Source 2 Viewer
CDOTA_Modifier_SandKing_SandStorm_Slow
CDOTA_Modifier_SandKing_SandStorm_Slow_Aura_Thinker
CDOTA_Modifier_Sand_King_BurrowStrike
CDOTA_Modifier_Sand_King_BurrowStrike_Tracker
CDOTA_Modifier_Sand_King_Scorpion_Strike
CDOTA_Modifier_Sand_King_Scorpion_Strike_Attack_Bonus
CDOTA_Modifier_Sand_King_Scorpion_Strike_Slow
CDOTA_Modifier_Sand_King_Shard
CDOTA_Modifier_SatyrHellcaller_UnholyAura
CDOTA_Modifier_SatyrHellcaller_UnholyAura_Bonus
CDOTA_Modifier_SatyrSoulstealer_ManaBurn
CDOTA_Modifier_SatyrTrickster_Purge
CDOTA_Modifier_ScoutBonuses
CDOTA_Modifier_ScoutVisible
CDOTA_Modifier_ScriptedMotionController
CDOTA_Modifier_Searing_Signet_Burn
CDOTA_Modifier_Seasonal_FestiveFirework
CDOTA_Modifier_Seasonal_Firecrackers
CDOTA_Modifier_Seasonal_PartyHat
CDOTA_Modifier_Seasonal_Penguin
CDOTA_Modifier_Seasonal_Summon_CNY_Balloon_Thinker
CDOTA_Modifier_Seasonal_Summon_Common_Thinker
CDOTA_Modifier_Seasonal_Summon_Snowman_Thinker
CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Thinker
CDOTA_Modifier_Seasonal_Summon_TI11_Balloon_Visuals
CDOTA_Modifier_Seasonal_Summon_TI9_Balloon_Thinker
CDOTA_Modifier_Seasonal_TI11_BubbleGun
CDOTA_Modifier_Seasonal_TI11_CongaLine
CDOTA_Modifier_Seasonal_TI11_CongaLineDancer
CDOTA_Modifier_Seasonal_TI11_CongaLineSlow
CDOTA_Modifier_Seasonal_TI11_DuelAccepted
CDOTA_Modifier_Seasonal_TI11_RockPaperScissors
CDOTA_Modifier_Seasonal_TI11_RockPaperScissors_Playing
CDOTA_Modifier_Seasonal_TI9_Drums_Thinker
CDOTA_Modifier_Seasonal_TI9_MonkeyPoop
CDOTA_Modifier_Seasonal_TI9_Monkey_Thinker
CDOTA_Modifier_Seasonal_TI9_Shovel_BabyRoshan
CDOTA_Modifier_Seasonal_TI9_Shovel_Stasis_Trap
CDOTA_Modifier_SecondaryUnit_Taunt
CDOTA_Modifier_Seer_Stone
CDOTA_Modifier_Seer_Stone_Truesight
CDOTA_Modifier_SetScaleset
CDOTA_Modifier_ShadowAmulet_Fade
CDOTA_Modifier_ShadowShaman_Chicken_Speed
CDOTA_Modifier_ShadowShaman_EtherShock
CDOTA_Modifier_ShadowShaman_Self_Hex
CDOTA_Modifier_ShadowShaman_SerpentWard
CDOTA_Modifier_ShadowShaman_SerpentWardInvuln
CDOTA_Modifier_ShadowShaman_SerpentWardInvulnAura
CDOTA_Modifier_ShadowShaman_SerpentWard_Intrinsic
CDOTA_Modifier_ShadowShaman_Shackles
CDOTA_Modifier_ShadowShaman_Voodoo
CDOTA_Modifier_Shadow_Demon_DemonicPurge_ChargeCounter
CDOTA_Modifier_Shadow_Demon_Disruption
CDOTA_Modifier_Shadow_Demon_Disruption_Bonus_Damage
CDOTA_Modifier_Shadow_Demon_Disruption_ChargeCounter
CDOTA_Modifier_Shadow_Demon_Disseminate
CDOTA_Modifier_Shadow_Demon_Disseminate_HPLoss
CDOTA_Modifier_Shadow_Demon_InnateSoulCatcher_HPLoss
CDOTA_Modifier_Shadow_Demon_Menace
CDOTA_Modifier_Shadow_Demon_Menace_Crushed
CDOTA_Modifier_Shadow_Demon_Purge_Slow
CDOTA_Modifier_Shadow_Demon_Shadow_Poison
CDOTA_Modifier_Shadow_Demon_Shadow_Servant
CDOTA_Modifier_Shadow_Demon_Soul_Catcher
CDOTA_Modifier_Shadow_Demon_Soul_Catcher_Illusion
CDOTA_Modifier_Shadow_Demon_Soul_Catcher_SpellAmp
CDOTA_Modifier_Shadow_Shaman_Ally_Voodoo_Invuln
CDOTA_Modifier_Shadow_Shaman_Fowl_Play
CDOTA_Modifier_Shadow_Shaman_Fowl_Play_Damage_Reduction
CDOTA_Modifier_Shadow_Shaman_Serpent_Ward_Shackle_Tracker
CDOTA_Modifier_Shadow_Shaman_Voodoo_Hands
CDOTA_Modifier_Shadowraze_Counter
CDOTA_Modifier_Shadowraze_Debuff
CDOTA_Modifier_SheepStick_Debuff
CDOTA_Modifier_Shredder_Chakram_Debuff
CDOTA_Modifier_Shredder_Chakram_Debuff_2
CDOTA_Modifier_Shredder_Chakram_Disarm
CDOTA_Modifier_Shredder_Chakram_Thinker
CDOTA_Modifier_Shredder_Exposure_Therapy
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Dota 2
client
CDOTA_Buff
CDOTA_Modifier_Seasonal_Penguin
CDOTA_Modifier_Seasonal_Penguin
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_fLifetimeGained
:
float32
6600 (0x19C8)
m_vTargetPos
:
Vector
6604 (0x19CC)
m_nCurrentSpeed
:
int32
6616 (0x19D8)
m_fLastBumpTime
:
GameTime_t
6620 (0x19DC)
m_vLastPos
:
Vector
6624 (0x19E0)
m_hLastHit
:
CHandle
<
C_BaseEntity
>
6636 (0x19EC)
m_vDir
:
Vector
6640 (0x19F0)
m_vRunEndPos
:
Vector
6652 (0x19FC)
m_bIsInInitialRun
:
bool
6664 (0x1A08)
m_vJumpEndPos
:
Vector
6668 (0x1A0C)
m_bPlayedVroomSinceLastCrash
:
bool
6680 (0x1A18)
m_nVroomFX
:
ParticleIndex_t
6684 (0x1A1C)
m_fLastSpeedStepTime
:
GameTime_t
6688 (0x1A20)
m_fLastSpeechTime
:
GameTime_t
6692 (0x1A24)
m_nFXStackIndex
:
ParticleIndex_t
6696 (0x1A28)
m_nBumpsSinceLastCrash
:
int32
6700 (0x1A2C)
m_hLastBumpingHero
:
CHandle
<
C_BaseEntity
>
6704 (0x1A30)
initial_speed
:
int32
6708 (0x1A34)
max_speed
:
int32
6712 (0x1A38)
speed_step
:
int32
6716 (0x1A3C)
speed_step_interval
:
float32
6720 (0x1A40)
bump_delay
:
float32
6724 (0x1A44)
bump_delay_absolute
:
float32
6728 (0x1A48)
bump_collision_radius
:
int32
6732 (0x1A4C)
run_distance
:
int32
6736 (0x1A50)
jump_distance
:
int32
6740 (0x1A54)
speed_after_crash
:
int32
6744 (0x1A58)
speed_gain_per_hero_bump
:
int32
6748 (0x1A5C)
max_gainable_lifetime
:
float32
6752 (0x1A60)
lifetime_gain_per_hero_bump
:
float32
6756 (0x1A64)
min_speech_repeat_time
:
float32
6760 (0x1A68)
Also in
server.dll