Source 2 Viewer
  • EMaterialVariables_t
  • CMotionAnalysisSettings
  • CMotionAnalysisSettings_Foot
  • DuplicateAndMirrorAttachmentOpts_t
  • MirrorSpace_t
  • AnimComponentID
  • AnimNodeID
  • AnimNodeOutputID
  • AnimParamID
  • AnimScriptHandle
  • AnimStateID
  • AnimTagID
  • AttachmentHandle_t
  • CAimConstraint
  • CAnimAttachment
  • CAnimCycle
  • CAnimFoot
  • CAnimSkeleton
  • CAttachment
  • CBaseConstraint
  • CBoneConstraintBase
  • CBoneConstraintDotToMorph
  • CBoneConstraintPoseSpaceBone
  • CBoneConstraintPoseSpaceBone::Input_t
  • CBoneConstraintPoseSpaceMorph
  • CBoneConstraintPoseSpaceMorph::Input_t
  • CBoneConstraintRbf
  • CConstraintSlave
  • CConstraintTarget
  • CCycleBase
  • CDrawCullingData
  • CFlexController
  • CFlexDesc
  • CFlexOp
  • CFlexRule
  • CFootCycle
  • CFootCycleDefinition
  • CFootDefinition
  • CFootMotion
  • CFootStride
  • CFootTrajectories
  • CFootTrajectory
  • CHitBox
  • CHitBoxSet
  • CHitBoxSetList
  • CMaterialDrawDescriptor
  • CMaterialDrawDescriptor::RigidMeshPart_t
  • CMeshletDescriptor
  • CModelConfig
  • CModelConfigElement
  • CModelConfigElement_AttachedModel
  • CModelConfigElement_Command
  • CModelConfigElement_RandomColor
  • CModelConfigElement_RandomPick
  • CModelConfigElement_SetBodygroup
  • CModelConfigElement_SetBodygroupOnAttachedModels
  • CModelConfigElement_SetMaterialGroup
  • CModelConfigElement_SetMaterialGroupOnAttachedModels
  • CModelConfigElement_SetRenderColor
  • CModelConfigElement_UserPick
  • CModelConfigList
  • CMorphBundleData
  • CMorphConstraint
  • CMorphData
  • CMorphRectData
  • CMorphSetData
  • CNPCPhysicsHull
  • COrientConstraint
  • CParentConstraint
  • CPhysSurfaceProperties
  • CPhysSurfacePropertiesAudio
  • CPhysSurfacePropertiesPhysics
  • CPhysSurfacePropertiesSoundNames
  • CPhysSurfacePropertiesVehicle
  • CPointConstraint
  • CRenderBufferBinding
  • CRenderGroom
  • CRenderMesh
Type / to search
  1. Dota 2
  2. modellib
  3. CAnimSkeleton

CAnimSkeleton

  • m_localSpaceTransforms: CUtlVector< CTransform >16 (0x10)
  • m_modelSpaceTransforms: CUtlVector< CTransform >40 (0x28)
  • m_boneNames: CUtlVector< CUtlString >64 (0x40)
  • m_children: CUtlVector< CUtlVector< int32 > >88 (0x58)
  • m_parents: CUtlVector< int32 >112 (0x70)
  • m_feet: CUtlVector< CAnimFoot >136 (0x88)
  • m_morphNames: CUtlVector< CUtlString >160 (0xA0)
  • m_lodBoneCounts: CUtlVector< int32 >184 (0xB8)
Referenced by (1)
CAnimUpdateSharedDatam_pSkeleton
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.